Originally created in Blender. This model was designed for use as a real-time. The Blender scene includes model, camera, ground object two lights source.
This model contains 62 separate objects.
Previews were rendered with Blender Render.
Textures: chassis32.png 1024 x 1024 chrome32.png 2048 x 2048 coup32body.png 2048 x 2048 coup32body2.png 2048 x 2048 drumbrake.png 1024 x 2048 glass.png 2048 x 2048 hot_rod_cap.png 512 x 1024 hot_rod_lights.png 1024 x 1024 hot_rod_tire.png 1024 x 2048 inter32.png 1024 x 1024 spudisc.png 1024 x 2048 V8engine32.png 2048 x 2048 For more advanced features added to change the texture multilayer file coup32body.psd 2048 x 2048
Normal maps: chassis32_normal.png 1024 x 1024 coup32body_normal.png 2048 x 2048 drumbrake_normal.png 1024 x 2048 hot_rod_cap_normal.png 512 x 1024 hot_rod_lights_normal.png 1024 x 1024 hot_rod_tire_normal.png 1024 x 2048 inter32_normal.png 1024 x 1024 spudisc_normal.png 1024 x 2048 V8engine32_normal.png 2048 x 2048
Model is built to real-world scale. Units used: Centimeters. Model is 154 centimeters tall (Z), 170 centimeters wide (X) and 368 centimeters long (Y).
Formats: blend, fbx, dae, 3ds, (obj, mtl in zip archive), (4ds, 6ds, rcar in rar archive).