Tatuus T-326 FREC シーズン 2026 ベアカーボン

$99

エディトリアル使用のみ
フォーマット (17)
無料のファイル形式変換が利用可能
Native | Blender 4.4 | Cycles Render
Blender 3.4.1 | Cycles Render 1.0
Maya 2022 | Arnold 5.1.3.3
Maya 2022 | V-Ray 5
Cinema 4D 23008 | Arnold 4.3.1
3ds Max 2022 | V-Ray 5.20.23.2
3ds Max 2022 | Arnold 5.3.2.6
OpenUSD 2.0 | Other 4.2.14 LTS
Cinema 4D
3ds Max
OpenUSD
3D Studio
FBX
OBJ
FBX SDK 2020.3
glTF 2.0
その他のファイル
Tatuus_T-326_Carbon_Textures_8k.zip
仕様
公開日 November 05, 2026
製品番号 2647520
多角形 53,240
頂点 51,889
多角形四角形/三角形ジオメトリ
テクスチャ
材料
UVマップ
重複しないアンラップされた UV
ステムセル認定
TurboSquid 限定
member avatar
OpticalDreamSoft
817 製品 | Contributor 以来 2008
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説明

Low-poly subdivision-ready 3D model of FREC Formula 3 Regional Tatuus T-326 Season 2026 Race Car with PBR materials (Specular and Metallic workflows). Perfect for livery design, computer/mobile games, broadcast, advertising, visualizations, etc. Bare carbon version. Additional files contain textures in 8k for Body.

Advantages of the model:
- Very clean geometry;
- The model is maximally optimized for use in 3d games and VR;
- 7 Materials with textures set - separate for Body, Bottom, Helmet_Body, Helmet_Glass, Driver, and Wheels - containing AO, BaseColor/Diffuse, Emissive, Glossiness/Roughness, Metallic/Specular, Normal - depending on the material;
- Textures size: Body - 4,096 X 4,096 PNG (8,192 X 8,192 as a bonus); Helmet_Body - 4,096 X 4,096 PNG; Helmet_Glass - 4,096 X 4,096 PNG; Wheels - 4,096 X 4,096 PNG; Common - 4,096 X 4,096 PNG; Bottom - 4,096 X 4,096 PNG; Driver - 4,096 X 4,096 PNG;
- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well;
- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The model consists of 46 separate objects grouped together. Each of these objects has a simple and understandable name;
- UV map is maximally optimized for texture easy editing so without difficulties you can add or remove any logo or some details where needed;
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!

Model specifications:
Created in Blender 4.4 and rendered with Cycles Renderer.

- Polygons count: 53,240 (no n-gons)
Subdivision 1 polygons count: 414,738
Subdivision 2 polygons count: 1,658,952
- Vertices count: 51,889
- Unit Scale: Metric / Centimeters

Materials:
PBR material with metallic and specular workflow.

Body Textures (Specular/Metallic workflow respectively):
- Diffuse/Base Color (4,096 x 4,096 PNG)
- NormalMap (4,096 x 4,096 PNG)
- Specular/Metallic (4,096 x 4,096 PNG)
- Glossiness/Roughness (4,096 x 4,096 PNG)
- Emissive (4,096 x 4,096 PNG)
- Refraction (4,096 x 4,096 PNG)
- Ambient Occlusion (4,096 x 4,096 PNG)

Model is available in the following formats:
- Blender, - FBX, - OBJ, - 3DS.

拡張ライセンスを選択

  • $10,000 法的保護(補償)
  • 無制限の法的保護(補償)
  • 差し止めによる救済の放棄
  • 割り当て可能なモデルの権利
  • $1,000,000 法的保護(補償)
  • 差し止めによる救済の放棄
  • 割り当て可能なモデルの権利
  • $250,000 法的保護(補償)
  • 割り当て可能なモデルの権利
拡張ライセンスの詳細についてはこちらをご覧ください。または、enterprise@turbosquid.comまでお問い合わせください。既にShutterstock Enterpriseをご利用の場合は、3D機能の追加についてShutterstockのセールスサポート担当者にお問い合わせください。

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