$5

標準ライセンス | アップグレードライセンス
フォーマット (12)
Native | Blender 2.8 | Cycles Render EEVEE
Other Textures
Collada
FBX
OBJ
STL
仕様
公開日 April 09, 2019
製品番号 1395739
多角形 4,418
頂点 2,211
多角形
テクスチャ
材料
UVマップ
重複しないアンラップされた UV
PBR
member avatar
Surface Maestro
100 製品 | Contributor 以来 2018
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説明

Cliff 4 - Texture Set 1 - Low Poly Model || PBR

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Materials included in Blender. In order to work in cycles and EEVEE you need to assign all of the textures (different path).

No Third-party plug-ins used

Turntable of model rendered in Blender Cycles( worse quality for time improvement)

Technical properties:

Polygons = 4418 ,
Vertices = 2211 ,
Triangles = 4418 .
Attached formats of an asset:

.BLEND_ Blender 2.8( Properly exported),
.FBX _Binary( Properly exported),
.OBJ_ Wavefront( Properly exported) + .MTL _Material Template Library,
.STL_ Stereolithography( Properly exported),
.PLY_ Stanford( Properly exported),
.ABC_ Alembic( Properly exported),
.MDD _Lightwave Point Cache( Properly exported),
.PC2 _Pointcache( Properly exported),
.DAE _ Collada( Properly exported).
Bare in mind that pbr materials to work properly need proper lighting and material setup. If you have a problem just ask.

RAR file contains:

Height Map 4096 x 4096 px .PNG 16bit
Normal Map 4096 x 4096 px .PNG DirectX 16bit
Normal Map 4096 x 4096 px .PNG OpenGL 16bit
Glossiness Map 4096 x 4096 px .PNG 16bit
BaseColor Map 4096 x 4096 px .PNG 16bit
AmbientOcclusion Map 4096 x 4096 px .PNG 16bit
Metalness Map 4096 x 4096 px .PNG 16bit
I can provide a different archive format on request (.zip).

In the files high poly version included ( around 3,5 milion faces) - RAR file

Model is positioned at the beginning of the coordinate system (0,0,0) [Blender 2.8] Scale = 1:1:1

Asset tested in:

Unity Engine (Unity 2018.1 (64-bit)) and (Unity 2018.2 (64-bit)) Also tested in Unity's LWRP and HDRP.
Unreal Engine 4

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