カヤック01 グリーンとオレンジ 全てのPBR Unity UEテクスチャ

$39

標準ライセンス | アップグレードライセンス
エディトリアル使用のみ
フォーマット (20)
無料のファイル形式変換が利用可能
Native | Blender 4.5 | Cycles Render 4.5
Maya 2022 | Arnold 6
Blender 4.5 | Cycles Render 4.5
Unity 6000.1 | Other 6000.1
Blender 3.4.1 | Cycles Render 1.0
Maya 2022 | Arnold 5.1.3.3
Maya 2022 | V-Ray 5
Cinema 4D 23008 | Arnold 4.3.1
3ds Max 2022 | V-Ray 5.20.23.2
3ds Max 2022 | Arnold 5.3.2.6
USD 2.0 | Other 4.2.14 LTS
Cinema 4D
3ds Max
USDz
OBJ
glTF
FBX
FBX SDK 2020.3
glTF 2.0
その他のファイル
All 4K Textures of Kayak Collection 01 Green Orange.zip Kayak_Collection_01_Green and Orange Substance Painter.zip All 1K 2K Textures of Kayak Collection 01 Green Orange.zip
仕様
公開日 July 25, 2026
製品番号 2597687
多角形 29,857
頂点 30,198
多角形四角形/三角形ジオメトリ
テクスチャ
材料
UVマップ
ラップされていない UV の重複
堅い
ステムセル認定
member avatar
Eight Vertex
431 製品 | Contributor 以来 2021
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説明

The Photorealistic 3D model of Kayak 01 Green and Orange Rigged Single Mat. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc,.

Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
- Rigged only in Maya and Blender.

- UnityPackage doesnot contain Rig.
- Rigged properly using Armature and Shape keys. All bone constraints are set in Blender.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quality.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows

Materials
Texture Maps and Resolutions
All Metallic and Specular Maps
(Supports for 3D Softwares and Renderers)
- Basecolor (4K)(2K)(1K)
- Diffuse (4K)(2K)(1K)
- AO (4K)(2K)(1K)
- Roughness (4K)(2K)(1K)
- Glossiness (4K)(2K)(1K)
- Metallic (4K)(2K)(1K)
- Specular (4K)(2K)(1K)
- NormalDirectX (4K)(2K)(1K)
- NormalOpenGl (4K)(2K)(1K)
- Opacity (4K)(2K)(1K)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)

PolyCount Without Subdivision
Vertices - 30198
Faces - 29857
Tris - 57764


The units used in this project are,
Unit System : Metric
Length : Meters
Rotation : Degrees

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