15cmSFH18榴弾砲GameReady

$149

標準ライセンス | アップグレードライセンス
エディトリアル使用のみ
フォーマット (23)
無料のファイル形式変換が利用可能
Native | Blender 2.82 | Cycles Render
Cinema 4D R18 | Advanced Render
Cinema 4D R18 | Arnold 5.3.1.1
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | mental ray
Maya 2015 | V-Ray 3.2
3ds Max 2015 | mental ray rendererVersion
3ds Max 2018 | Arnold 5.3.1.1
Other Textures
Collada
FBX
OBJ
STL
Unity
Unreal
glTF
USD
USDz
その他のファイル
15cm_SFH18_Howitzer.mtl 15cm_SFH18_Howitzer_Textures.rar
仕様
公開日 November 04, 2020
製品番号 1532938
多角形 12,132
頂点 15,314
多角形四角形/三角形ジオメトリ
テクスチャ
材料
UVマップ
重複しないアンラップされた UV
PBR
ステムセル認定
TurboSquid 限定
バンドルでさらにお得に
member avatar
Gerhald3D
479 製品 | Contributor 以来 2016
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説明

Hello, my dear Customer!
I am happy to present you 15cm sFH18 Howitzer GameReady 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!

- Dimensions: 7,8x2,22x1,7m.
- Units used: Meters
- Native file format: Blender 2.82.

------------------------------ USAGE: ------------------------------------

- This model is suitable for use in PC game-development, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE: ----------------------------------

- Lowpoly and Highpoly models made in Blender 2.82 and ZBrush.
- UV mapped in Blender 2.82.
- Baked in Marmoset Toolbag 3.
- Textured in Substance Painter.
- Rendered in Cycles + Marmoset Toolbag 3.

--------------------------- TOPOLOGY: --------------------------------

Howitzer 3d model consist of 3 objects:

- 15cm_sFH_18_Gun: 5.143 tris.
- 15cm_sFH_18_Trail: 7.690 tris.
- 15cm_sFH_18_Wheels: 10.687 tris.

TOTAL: 23.520 tris.

Only Quads and Tris topology used.

--------------------------- MATERIALS: --------------------------------

Model use 3 materials total:

- 15cm_sFH_18_Gun
- 15cm_sFH_18_Trail
- 15cm_sFH_18_Wheels

- Blender 2.82 version use Cycles materials type (Principled shader).

------------------------ TEXTURES and UV: -------------------------

- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Partially Overlapping method was used to increase texel density.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.

TEXEL DENSITY:

- Gun: 910px/m (4K textures)
- Trail: 833px/m (4K textures)
- Wheels: 832px/m (4K textures)

TEXTURES:

- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px)
- Height.png (4096x4096px)
- Opacity.png (4096x4096px)
- AO.png (4096x4096px)

TOTAL: 30 textures in archive.

-------------------------- DESCRIPTION: ------------------------------

- There is a 3D model of sFH 18 Howitzer only!
- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)
- LowPoly model, that is perfect for game-development.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Real world scale 1:1.
- Units of measurement are meters.

-------------------------------- NOTES: ----------------------------------

- The 'other' format on product page is .MTL format for .obj model.

Click on 'Gerhald3D' to the right side of the screen to see our other models.

You will like it!
Gerhald3D.

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