SU152 GameReady

$179

Licenza standard | Aggiorna licenza
Solo per usi editoriali
formati (22)
Formato file gratuito Conversioni disponibili
Native | Blender 2.91 | Cycles Render
Maya 2015 | V-Ray 3.2
Maya 2015 | mental ray
Cinema 4D R18 | Advanced Render
Maya 2017 | Arnold 5.3.1.1
3ds Max 2018 | Arnold 5.3.1.1
Cinema 4D R18 | Arnold 5.3.1.1
STL
Other Textures
glTF
OBJ
FBX
Collada
Unreal
Unity
Altri file
SU152_GameReady_Textures.rar SU152_GameReady.mtl
Specifiche
Data di pubblicazione December 24, 2020
Codice prodotto 1668722
poligoni 73,733
vertici 69,380
Geometria poligonale quad/tris
Textures
materiale
UV mappato
UV non imballati non sovrapposti
PBR
StemCell Certified
Esclusiva TurboSquid
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member avatar
Gerhald3D
479 Prodotti | Contributor Da 2016
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Descrizione

Hello, my dear Customer!

I am happy to present you SU-152 Heavy Self-propelled Artillery GameReady 3d model.

Ready for game-development, render and animation.

That model will definitely save your time just a lot!

- Native file format: Blender 2.90

------------------------------ USAGE ------------------------------------

- This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE ----------------------------------

- Lowpoly/Highpoly/UV made in Blender 2.91 and ZBrush

- Baked in Marmoset Toolbag 4

- Textured in Substance Painter

- Rendered in Cycles + Marmoset Toolbag 4

--------------------------- TOPOLOGY --------------------------------

SU-152 3d model consist of 5 objects:

- SU152_Body: 7.102 tris

- SU152_Equipment: 14.085 tris

- SU152_Gun: 7.772 tris

- SU152_Wheels: 35.960 tris

- SU152_Tracks: 61.020 tris

TOTAL: 125.939 tris

Only Quads and Tris topology used

--------------------------- MATERIALS --------------------------------

Model use 4 materials total:

- SU152_Body

- SU152_Equipment

- SU152_Gun

- SU152_Wheels

------------------------ TEXTURES and UV -------------------------

- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images

- Partially Overlapping method was used to increase texel density

- Both Metallic/Rough and Specular/Gloss PBR workflows are available

- Lightmap UV for light baking is included

TEXEL DENSITY:

- Body: 780px/m (4K textures)

- Equipment: 822px/m (4K textures)

- Gun: 699px/m (4K textures)

- Wheels: 602px/m (4K textures)

TEXTURES:

- Base_Color.png (4096x4096px) - met/rough

- Metallic.png (4096x4096px) - met/rough

- Roughness.png (4096x4096px) - met/rough

- Diffuse.png (4096x4096px) - spec/glos

- Specular.png (4096x4096px) - spec/glos

- Glossiness.png (4096x4096px) - spec/glos

- Normal.png (4096x4096px)

- Opacity.png (4096x4096px)

- Emissive.png (4096x4096px)

- AO.png (4096x4096px)

-------------------------- DESCRIPTION ------------------------------

- There is a 3D model of SU-152 Self-propelled Artillery only

- Tracks are snapped to curve and easily animated

- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)

- LowPoly model, that is perfect for game-development

- No Ngons used, just Quads and Tris

- Lightmap UV is included

- Clear topology with no any artefacts, holes, overlapping polygons and so on

- All materials and textures are intelligently named

- PBR materials, as you can see on the preview

- No cleaning up necessary, just drop your models into the scene and start rendering

- No special plugin needed to open scene

- Real world scale 1:1

- Units of measurement are meters

-------------------------------- NOTES ----------------------------------

The 'other' format on product page is .MTL format for .obj model

Click on 'Gerhald3D' to the right side of the screen to see our other models

You will like it!

Gerhald3D.

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