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Stazione di controllo remoto a terra per droni UAV truccati PBR Modello 3D

StemCell Certified
FORMATI
NATIVE
Blender 5.0  |  Cycles Render 2026
Cinema 4D R26  |  Maxwell 2026
3ds Max 2012  |  mental ray 2012
USD 2026  |  Omniverse 2026
Maya 2026  |  Maya Software 2026
Blender 5.0  |  Cycles Render 2026
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface
USDz 1.0  |  UsdPreviewSurface 19.05
Other
Collada
FBX
OBJ
DirectX
FBX 7.5
glTF 2.0
8192x8192 .png PBR textures and maps
4096x4096 .png PBR textures and maps
3D Modello specificazioni
81,157 poligoni
78,738 vertici
Polygonal Quads/Tris Geometria
Textures
materiale
UV mappato
overlapping UV non avvolto
rigged
Codice prodotto: 2524014
1862 Prodotti
da 2016
591

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Super realistic high detailed Rigged UAV Drone Ground Remote Control Station 3D Model with high resolution textures and PBR maps.

8192x8192 and 4096x4096 .png textures with super high detailed materials included!

Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.

Rendered with the Marmoset Toolbag 5;

Blender 5.0 version file with Cycles and EEVEE support included.

Any 3D's max version friendly;

FEATURES

- The model has NO 'doubles' vertices.

- The model has NO 'non-manifold' geometry.

- The model has NO 'N-gons'.

- NO extra plugins or .dll are needed for this model.


- This asset is Blender Rigged! The model has armature with 117 clearly named bones, constraints, controllers, transform locks and limits and custom shapes!

*Other rigged files were saved from blender (original).

- The units of measurement during the creation process were centimeters.

- The scale of the model is same to the real object: ~56 cm long.
- Clean and optimized topology is used for maximum polygon efficiency.

- Every button created with topology and can be pressed!
- Each part of the mesh can be changed, removed, separated or joined.

- No Subdivision Polycount: 81,157 poly/ 78,738 verts;

- Subdivision Level 1 Polycount: 198K poly/ 198K verts;


- The mesh has fully unwrapped UVs.
- The model consists of 3 objects, has 3 PBR materials (Case, Electronics and Screen), clear UVs, textures and maps.

TEXTURES AND MAPS


Each material includes 8192x8192 and 4096x4096 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, AO and Opacity maps.
Screen image has high quality emissive maps to turn on and off any image you place there! Default screen image can be replaced!


All textures, fonts and extra files are in Supporting items. There are also 4096 textures packed in Blender archive. 8192 textures are available in Supporting items as additional archive.
---
Best regards,

Cordy

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