Vero Suchomimus animato - 8K

$25

Licenza standard | Aggiorna licenza
formati (3)
Formato file gratuito Conversioni disponibili
Native | 3ds Max 2017/2020 | Default Scanline
OBJ
FBX 2014/2015
Specifiche
Data di pubblicazione June 20, 2024
Codice prodotto 2244674
poligoni 66,716
vertici 63,767
Geometria poligonale quad/tris
Textures
materiale
UV mappato
UV non imballati non sovrapposti
rigged
Animato
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Virtual creator
220 Prodotti | Contributor Da 2005
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Descrizione

The suchomimus is a large 5 to 6 ton theropod dinosaur that ate fish,
but it could probably eat us if hungry.


This may be one of the best animated suchomimus model available.

In fact, the Jurassic Park Spinosaur should be replaced by this fellow,
because we now know that the Spinosaur was a short legged river monster
that could barely walk on land.


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Nice topology;

Mesh subdivision possibility;

Large 8192 pixel diffuse, normal, bump, and eye reflection maps;

Complete Rig along with walking on spot and forward, idle, run, fight, death.


Layer management;

Naming convention;



3ds max 2020 and 2017 native files;

FBX, MAX, and OBJ formats provided; Alembic (ABC) may be provided upon request.

You can download and watch animations.


(some previews do not show full animations)


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Body, eyes, eye-brows, teeth, tongue have a total of
66716 faces and 63767 vertices without mesh subdivision.



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FBX, OBJ and ABC format NOTES:



The ABC format opens quite well in max and blender with entire deformation and animation, but it has no rig. You will need to zoom out in blender. Only available if you request.

The OBJ format only has the meshes and mapping coordinates - maps will appear in place when applied.
It has no functioning rig, or animation or deformation.

The FBX format opens well in certain applications and has meshes and mapping coordinates and all animation, but every frame is keyed and the rig is very limited - controllers lose their use, but bones can be rotated. (rig gets crazy in blender)




Maps for obj, fbx and ABC are inside max folder.



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FINAL NOTES:


Rendered and Mapped according to Default Scanline Renderer.
For even greater realism and image motion improvement another Rendered can be used.








Support is always available should you have any question or complaint.

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