Soldato delle forze speciali militari Zbrush

$99

Licenza standard | Aggiorna licenza
formati (2)
Formato file gratuito Conversioni disponibili
Native | ZBrush 2020.1.4
3ds Max 2020 | Default Scanline
Specifiche
Data di pubblicazione December 25, 2021
Codice prodotto 1831935
poligoni 51,294,371
vertici 51,440,477
Geometria poligonale quad/tris
Textures
UV mappato
UV misti non imballati
Esclusiva TurboSquid
member avatar
StiffMe1steR
238 Prodotti | Contributor Da 2013
Hai domande? Chatta con noi ora.

Descrizione

3D model of Military Special Force Soldier for Zbrush.

// About ZTL \\

- model consist of 71 subtools;

- all subtools are named, grouped and have a convenient hierarchy (see a preview);

- some models are polypainted;

- model was rendered for preview in Zbrush at the highest subdivision level;

- almost all models with subdividable topology;

- subtools doesn't have layers, morph targets and textures, all fabric details and folds are baked;

- eyebrows are fibermesh;

- subtools are saved at the lowest SDiv level, use "All High" action from Tool>Subtool menu to move all subtools on the highest SDiv level;

- real world scale (character's height ~1830 mm).

// About 3DsMax poject file \\

- scene organized by layers (see a preview);

- include hard surface models (green wireframe color) with original topology and positions (zbrush irrevocably deforms original topology after subdivide);

- include models, which was exported from Zbrush project at 0 SDiv level (blue wireframe color).

// Textures & UVs \\

- product include 1 texture for glove (see a preview);

Type: diffuse

Format: PNG

Resolutions: 8192x8192

- almost all models have UVs, created by hand, packed automaticaly; some UVs not ready for texturing, because was created for polygroups;

// SPECIAL NOTES \\

- not a game ready model.

© StiffMe1steR -- 2021

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  • $1,000,000 in Tutela Legale (Indennizzo)
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