Vasca di miscelazione in muratura

$5

Licenza standard | Aggiorna licenza
formati (4)
Native | Blender 2.79 | Cycles Render
FBX
OBJ
FBX
Specifiche
Data di pubblicazione July 10, 2021
Codice prodotto 1758209
poligoni 36,512
vertici 18,258
Solo quad poligonali
Textures
materiale
UV mappato
UV non imballati non sovrapposti
PBR
Gioco
member avatar
Francesco Milanese
2355 Prodotti | Contributor Da 2014
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Descrizione

Masonry mixing tub 3D Model. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.
Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender (Cycles / Eevee materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles (or Eevee) for Blender; in particular, you can find 11+ promo images in this description:* nr. 1-2-3-4-5-6 rendered in Cycles (Blender)* nr. 7-8 are wireframe images;* nr. 9-10 are screenshots from the Blender scene, showing the UV Layout;* other images: UV layouts (at least one).
Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee materials); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 18258 vertices, 18256 quad faces (36512 tris).
Real world dimensions; scene scale units: cm in Blender (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender).

PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set for a bunch of rendering engines or game engines!* Cycles (or Eeevee) for Blender (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);* Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);* Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);* Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);* generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)* generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too;so, you'll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!
IMPORTANT --- Main renderings made in Blender + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Seleziona Licenza Avanzata

  • $10,000 in Tutela Legale (Indennizzo)
  • Protezione legale illimitata (indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $1,000,000 in Tutela Legale (Indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $250,000 in Tutela Legale (Indennizzo)
  • Diritti di modello assegnabili
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