Re Leone

$18

Licenza standard | Aggiorna licenza
formati (5)
Native | Cinema 4D R19 | finalRender
3D Studio
Collada
OBJ
FBX 2014
Specifiche
Data di pubblicazione December 05, 2022
Codice prodotto 1996782
poligoni 13,256
vertici 26,512
Poligonale
Texture
materiale
UV mappato
UV scartati sconosciuti
rigged
Animato
Esclusiva TurboSquid
member avatar
TRGI
119 Prodotti | Contributor Da 2022
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Descrizione


This model has a clean geometry based on loops and 'only' quads. It is FULLY RIGGED AND ANIMATED and comes with Maya settings for MentalRay renderer.
(Ready to render exactly as you see above)

- eyes, corneas, gum, teeth and tongue are modeled separately.

The model is provided in both the default rigging pose and signature/preview pose, in separate maya files.


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--9 High resolution textures (main color maps are .tga):


-color.tga (8192x8192)

-Specular.jpg (8192x8192)

-bump.jpg (8192x8192)


-mouthColor.tga (2048x2048)

-mouthSpecular.jpg (2048x2048)

-mouthNormal.jpg (2048x2048)


-eyeColor.tga (2048x2048)

-eyeSpecular.jpg (2048x2048)

-eyeBump.jpg (2048x2048)


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Formats included:

.mb (maya 2014 binary)
.ma (maya 2014 ascii)
.mb (maya 2015 binary)
.ma (maya 2015 ascii)

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Two mesh resolutions included in each format - Polycount (quads):


lowpoly lion: 7612
highpoly lion: 30450

eyeballs/corneas: 384
gum: 498
teeth: 2056
tongue:214

background plane: 1



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SHAVE AND A HAIRCUT NOTE:
You would need Shave and A Haircut for Maya 2014 or Maya 2015 (*/**) in order to render the hair, otherwise you would be able to render only the main mesh.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
--13 different hair systems for a total of about 2 mil. hairs.
The Shave and Haircut Fur is included in each MAYA format (2014 ma/mb - 2014 ma/mb).



* The actual files have been created with Shave and a haircut 9.0
** Please always use an updated Shave and a haircut release to avoid rendering issues.


RIG & ANIMATION NOTES:

This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles.
The rig in scalable.
Control objects can be easily manipulated through the transform tools to achieve desired animations.
The 'roar' morph is included and attached via blendshape to the head control.

5 fully editable animation sets have been included in maya files 2014 and 2015 (referenced to the main rig) to make them easier to use and edit:

-walk (38 frames - loopable)
-run (18 frames - loopable)
-walk/Attitude (195 frames)
-walk/Roar (115 frames -loopable)
-mgm style (115 frames -loopable)

You can download the animations sample videos in the webpage preview section (right side of the page)


OTHER NOTES:

-The model is provided in the standard rigging pose.
-The signature preview pose is also included in separate maya files.


***********************

NO POSTWORK ON THESE RENDERS (MENTAL RAY)

Seleziona Licenza Avanzata

  • $10,000 in Tutela Legale (Indennizzo)
  • Protezione legale illimitata (indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $1,000,000 in Tutela Legale (Indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $250,000 in Tutela Legale (Indennizzo)
  • Diritti di modello assegnabili
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