Google Controller

$29

Licenza standard | Aggiorna licenza
Solo per usi editoriali
formati (13)
Formato file gratuito Conversioni disponibili
Native | 3ds Max 2020 | Arnold 3.0.65
Maya 2015 | V-Ray 3.2
Maya 2015 | mental ray
Cinema 4D R18 | Advanced Render
glTF
OBJ
Unreal
Unity
FBX
USD
Altri file
Toolbag 3 Scene Bundle.zip Substance Painter 2019.1.0.zip
Specifiche
Data di pubblicazione June 15, 2020
Codice prodotto 1403732
poligoni 94,089
vertici 77,178
Geometria poligonale quad/tris
Textures
materiale
UV mappato
UV non imballati non sovrapposti
PBR
StemCell Certified
Esclusiva TurboSquid
member avatar
Aicrovision
177 Prodotti | Contributor Da 2010
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Descrizione

The Google Stadia game controller - PBR 3D Model

Other color variations are also available:
1403734
1403733
To review, feel free to search for above Product IDs in Turbosquid search bar.

Marmoset Toolbag 3 scene bundle is included.
PBR as well as Spc/Gloss Texture sets are included.

Dimension: ~15 cm x ~9 cm x ~6 cm.
This model uses a scale of 1 unit = 1 centimeter.

Little bumps on sticks provide more realism and extra level of details, however if poly count is a concern, you're able to delete them. That would reduce total poly count down to 46.7k ( almost half ).

Clean & Quad based topology.
Mesh is created with goal of achieving highest fidelity while maintaining efficiency.
To avoid unnecessary support loops, this model is not intended for subdivision. However clean topology allows to turn this into a subd mesh quickly ( that option would go well with 8k maps that you may export from provided Substance Painter project file).
Thanks to Quad based topology, model responds well to decimation and LOD generators.

Model is divided into 18 parts to allow proper animation of all individual buttons. Pivot points are positioned correctly.
Please review the test animation in above 3d viewer to see how parts and buttons can be animated.
This model is using 1 texture set.

Using the provided Substance Painter file you may easily customize details.
Clean and efficient UVW Unwrap.
Textures are 4096 x 4096 - 8 bit PNG
Of course you may take the 4k Texture sets and downscale to 2k or lower
You're also able to export 8k maps using the provided Substance painter file.
Substance Painter file (.spp) along with Low & High poly meshes are included.

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal ( DirectX)
* Roughness
* Specular
Plus StemCell_Studio HDRI map

Seleziona Licenza Avanzata

  • $10,000 in Tutela Legale (Indennizzo)
  • Protezione legale illimitata (indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $1,000,000 in Tutela Legale (Indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $250,000 in Tutela Legale (Indennizzo)
  • Diritti di modello assegnabili
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