Scheletro di drago fossilizzato truccato per Maya

$179

Licenza standard | Aggiorna licenza
formati (3)
Formato file gratuito Conversioni disponibili
Native | Maya 2018 | V-Ray 4.3
Maya 2018 | Arnold
Maya
Specifiche
Data di pubblicazione June 17, 2025
Codice prodotto 2422398
poligoni 280,196
vertici 280,061
Geometria poligonale quad/tris
Textures
materiale
UV mappato
UV non imballati non sovrapposti
rigged
member avatar
3d_molier International
88309 Prodotti | Contributor Da 2015
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Descrizione

Fossilized Dragon Skeleton Rigged for Maya is a three-dimensional model of fantasy-style dragon skeleton that is a fossilized remains of the bones of a famous monster from folklore.


A fantasy-style dragon skeleton is the fossilized remains of an iconic mythical beast. Composed of hardened bones and cartilage, these remnants are often tied to ancient folklore. Some believe they hint at dragons' existence, while others see them as artistic interpretations of legends. They appear in museums, fiction, and mythology, fueling endless fascination.

For fantasy-themed museums, theme parks, folklore research, fantasy style personages, tabletop gaming, historical fiction, fantasy style fairy tales, fairy tale creatures, fantasy style creatures, comics books, children toys, Medieval age myth items, fantasy stories, RPG game animals, history of the Medieval mythology, kids entertaining, theater props, Medieval style carnival props, storytelling illustrations, and archaeology-inspired art.
Fossilized Dragon Skeleton Rigged for Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.

Hope you like it!

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Features:
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Models resolutions are optimized for polygon efficiency. (In Maya, the Smooth Mesh function can be used to increase mesh resolution if necessary)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- Maya models are grouped for easy selection, and objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units: cm

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Textures Formats:
- 5 png (4096x4096)
- 15 png (8192x8192)

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(c) 3d_molier International - 2025

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