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elettro-Mago Modello 3D

Licenza modello 3D: Standard    Aggiorna licenza
FORMATI
NATIVE
Blender 3.0.0  |  Cycles Render 3.0.0
skin colors
jacket colors
overall colors
eye colors
jacket roughness
3D Modello specificazioni
22,814 poligoni
23,912 vertici
Polygonal Quads only Geometria
Textures
materiale
UV mappato
non-overlapping UV non avvolto
rigged
Codice prodotto: 1989687
1 Prodotti
da 2022

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This qualitative 3D model of the electro wizard from clash royale is usable in game aswell as for animation.

______________________LOW POLY VERSION___________________________________________________

The low poly version is the version with the lowest number of vertices. That means that it will be less accurate then the high poly version. This low poly is perfect to insert in a game because it will be more optimized for your beautiful games.

The folder contains a low poly model wich is made out of ;- 23 rigged objects

                                                                                                                         - 22.814 quads

                                                                                                                         - 47.649 edges

- 23.912 vertices

________________________HiGH POLY VERSION____________________________________________

The high poly version is the best model version to make nice quality animations and to get the best result as possible.

The folder contains a high poly model wich is made out of ; -also 23 rigged objects

                                                                                                               -55.404 quads

                                                                                                                   -110.829 edges

                                                                                                                  -55.502 vertices


----------------------------Unity 5----------------------------------------

-click 'File'->click export as fbx

-it will open you a new tab where you will check : -'Selected objects'

                                                                                                             -'Armature' and 'Mesh'   

-Change '-Z Forward' to 'Z Forward'

-In 'Armature' tab take 'Add Leaf Bone' off

-And then in bake animation uncheck:-'NLA Strip'

if you have problems with import watch this video i'm sure it will resolve your problems :

-type 'watch?v=ysl0qYq5p9w' in the youtube search bar and it will be the first video (I can't use link because of turbosquid ;p)

________________ UNREAL ENGINE ________________________________________________________

I never use this software so i redirect you to this video where you will get relevant informations.

-type 'watch?v=qZf74m2YFpw' in the youtube search bar and it will be the first video (I can't use link because of turbosquid ;p).

________________extra information____________________________________________________________

In the blender file you will also fin the sculpted version of the final character and the character with all the modifier if you want to change anything.

Textures are in 2K (2048px:2048px)

I hope you will like it. ;)

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