AV Pianta invernale Snow Wild Erica Multiflora e Snow Juniperus Sabina

$5

Licenza standard | Aggiorna licenza
formati (7)
Native | 3ds Max 2015 | Corona 4
3ds Max 2015 | Default Scanline 2015
3ds Max 2015 | V-Ray 4
Blender 4 | Cycles Render 4
FBX 2014
Other Textures
OBJ 2015
Altri file
Map and Material Library.zip
Specifiche
Data di pubblicazione February 25, 2026
Codice prodotto 2533835
poligoni 815,848
vertici 9,568,773
Geometria poligonale quad/tris
Texture
materiale
UV mappato
UV misti non imballati
member avatar
PANDORAland
1573 Prodotti | Contributor Da 2022
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Descrizione

Create realistic cold-season landscapes with this detailed Winter Plant Snow Wild Erica Multiflora and Snow Juniperus Sabina collection. This set features dense evergreen shrubs naturally covered in layered snow, making it ideal for winter gardens, residential exteriors, villa landscaping, seasonal architectural visualization, and cinematic snowy environments.

The sculpted snow accumulation is carefully modeled to follow the organic structure of branches and foliage, simulating natural weight, depth variation, and realistic light interaction. The combination of rounded shrub forms and horizontal evergreen growth provides flexible placement options for foreground hedges, midground fillers, or background winter vegetation compositions.

Below you can find the complete technical specifications and supported formats exactly as provided for this model.

Highest altitude: 130 cm

1- Materials is archive (material library)

Corona mtl + Vray mtl + Standard mtl

2-Polys:815848 + Verts:956877

3- 4K texture + 4K material

4- JPEG (texture), MAX + MTL + OBJ + FBX 2014

5- 3dmodels: MAX + OBJ + FBX 2014

6- Corona render + Vray render (Renderer Engine-MAX + FBX)

- Standard render (Renderer Engine-MAX +OBJ)

7- Models have unwrapped overlapping and maps supported traditional 3ds Max texturing.

Blender Format Details:

1- 4K texture + 4K material

2- JPEG (texture)

3- 3dmodels: Blender

4- Cycles render + EEVEE render

5- Models have unwrapped overlapping and maps supported traditional 3ds Max texturing.

Note:

- To use the max file you need to use at 3dsmax 2015
- Units: Millimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth
- If you have any problems for setting up the models, send me a message here.

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  • $1,000,000 in Tutela Legale (Indennizzo)
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