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Denti e gengive Modello 3D

$69
o
Licenza Royalty
- Tutti gli usi estesi
Formati inclusi
Maya 2015 V-Ray 3.1
3ds Max 2013 Default Scanline
3D Studio
Collada
DXF
FBX
OBJ

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3D Modello specificazioni
Codice prodotto:1108529
Pubblicato:
Geometria:Polygonal Quads/Tris
poligoni:21,968
vertici:21,974
Textures:Yes
materiale:Yes
rigged:No
Animato:No
UV mappato:Yes
UV non avvolto:Yes, non-overlapping
Artista
TurboSquid Membro da January 2007
Attualmente vende 97 prodotti
realizzazioni:
Valutazione del prodotto
senza punteggio
Descrizione
Teeth and Gums is a hyper realistic high quality model to add more details and realism to your Animation rendering projects.Suitable for use in broadcast, high-res film , advertising, design visualization.
               Originally modeled in Autodesk Maya. Final images rendered with Vray 3.1
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Features:
- High quality polygonal model
- Model resolutions are optimized for polygon efficiency in MAYA the mesh smooth function can be used to increase mesh resolution if necessary.
- All colors can be easily modified.
- Model is with all materials applied.
- All materials are included and mapped in MAYA format.
- MAYA models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- just drop your models into the scene and start rendering.
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Inside scene:
-models
-Shaders (Only for Maya )
-Texture
gums_below_TXTR.tif    (2k)
gums_below_NM.tif      (2k)
teeth_below_TXTR.tif   (2k)
teeth_top_TXTR.tif    (2k)
tongue_TXTR.tif       (2k)
tongue_NM.tif          (2k)
gums_above_TXTR.tif    (2k)
gums_above_NM.tif      (2k)

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File formats:
- Maya 2015 (*.ma)
- 3ds max 2013 and above (.max)
- Wavefront OBJ (*.obj) (Multi Format)
- Autodesk FBX (*.fbx) (Multi Format)
- 3DS (.3ds)
- Collada DAE (.dae)
- AutoCAD (DXF)

Every model has been checked with the appropriate software.

Important: This model includes the single and separated colors shaders that created the thumbnails only in the Maya version. Other formats include simple phong or blinn shaders for both the single and multi-color objects.
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Hope you like it!
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