Terminale di accesso Sci-Fi e tessera magnetica in 5 colori

$20

Licenza standard | Aggiorna licenza
formati (4)
Native | 3ds Max 2020 | Default Scanline
FBX 2020.0
OBJ
Other Textures 4.06
Altri file
Sci_Fi_Access_Terminal_and_Keycard_Textures.zip
Specifiche
Data di pubblicazione August 18, 2025
Codice prodotto 2449464
poligoni 1,540
vertici 814
Geometria poligonale quad/tris
Textures
materiale
UV mappato
UV non imballati non sovrapposti
PBR
Gioco
member avatar
NickStarArt
13 Prodotti | Contributor Da 2020
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Descrizione

You will receive the archive with access terminal saved in four different formats (max, .fbx, .obj, .tbscene) and the textures.

Terminal Dimensions: 0.25m (X) × 0.1m (Y) × 0.45m (Z)

The set includes not only the security terminal but also a keycard. More details here: Sci-Fi Keycard 5 Color Options - PBR Game Ready Low-poly

FBX files:

  • Unreal Engine: FBX file (LODs and collision included).
  • Unity: FBX file (LODs included). It is recommended to use Box as a collider.
  • General: Each LOD is saved as a separate FBX file.

Textures resolution: 2048x2048 px.

Textures format: TGA.

Texture set includes:

Unreal Engine:

  • BaseColor (5 color options);
  • Normal;
  • ORM (Occlusion, Roughness, Metallic – packed channels);
  • Emissive (black & white mask customizable glow color).
  • EmissiveMask (Screen1, Screen2, Screen3 – packed channels).

Unity:

  • Albedo (5 color options);
  • Normal;
  • MetallicSmoothness;
  • SpecularSmoothness;
  • AO;
  • MaskMap (Metallic, Glossiness, Occlusion – packed channels);
  • Emissive (black & white mask customizable glow color).
  • EmissiveMask (Screen1, Screen2, Screen3 – packed channels).

You can pick different sets of textures depending on the chosen pipeline.

PBR:

  • BaseColor (5 color options);
  • Roughness;
  • Glossiness;
  • Metalness;
  • Specular;
  • Normal (DirectX);
  • Height;
  • AO;
  • Emissive (black & white mask customizable glow color).
  • EmissiveMask (Screen1, Screen2, Screen3 – packed channels).

Rendered in Marmoset Toolbag 4.06. Fully tested and optimized for Unreal Engine 4 and Unity.

UVs:

  • Channel 1: Non-overlapping
  • Channel 2: Non-overlapping (for baking lightmaps)
  • Channel 3: Non-overlapping (screen and button emissive elements) — for more precise control of the screen and illuminated details.

Additionally: The package includes a PSD file with three screen variations and illuminated buttons. A 2K emissive mask is also included, with each RGB channel assigned to a different screen state, aligned to UV Channel 3. All text uses the free Orbitron font.

Polygon count: LOD0 - 1540 tris, LOD1 - 1366 tris, LOD2 - 1074 tris, LOD3 - 606 tris.

This is a low poly PBR model ready for use in Virtual Reality (VR), Augmented Reality (AR), real-time visualizations, games, movies, advertising, render scenes, design and etc.

Feel free to contact me if you have any questions, I'm happy to help!

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