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Robot umanoide Unitree G1 truccato PBR Modello 3D

Licenza modello 3D: Standard    Aggiorna licenza
StemCell Certified
FORMATI
NATIVE
Blender 5.0  |  Cycles Render 2026
Cinema 4D R26  |  Maxwell 2026
3ds Max 2012  |  mental ray 2012
Maya 2026  |  Maya Software 2026
USD 2026  |  Omniverse 2026
Blender 5.0  |  Cycles Render 2026
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface
USDz 1.0  |  UsdPreviewSurface 19.05
FBX
Collada
Other
DirectX
OBJ
FBX 7.5
glTF 2.0
4096x4096 .png PBR textures and maps
8192x8192 .png PBR textures and maps
3D Modello specificazioni
138,729 poligoni
140,408 vertici
Polygonal Quads/Tris Geometria
Textures
materiale
UV mappato
overlapping UV non avvolto
rigged
Codice prodotto: 2540533
1866 Prodotti
da 2016
600

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Super realistic high detailed Rigged Unitree G1 - Humanoid Robot 3D Model with high resolution textures and PBR maps.

8192x8192 and 4096x4096 .png textures with super high detailed materials included!

Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.

Rendered with the Marmoset Toolbag 5;

Blender 5.0 version file with Cycles and EEVEE support included.

Any 3D's max version friendly;

FEATURES

- The model has NO 'doubles' vertices.

- The model has NO 'non-manifold' geometry.

- The model has NO 'N-gons'.

- NO extra plugins or .dll are needed for this model.

- This asset is Blender Rigged! The model has armature with 47 clearly named bones, constraints and transform limits.

*Other rigged files were saved from blender (original).

Simple model with no rig: Unitree G1 Humanoid Robot PBR


- The units of measurement during the creation process were meters.

- The scale of the model is same to the real object: 1320x450x200mm.
- Clean and optimized topology is used for maximum polygon efficiency.
- Each part of the mesh can be changed, removed, separated or joined.

- No Subdivision Polycount: 138,729 poly/ 140,408 verts;

- Subdivision Level 1 Polycount: 553K poly/ 558K verts;


- The mesh has fully unwrapped UVs.
- The model consists of 3 objects, has 3 PBR materials (Body, Arms, Legs), clear UVs, textures and maps.

TEXTURES AND MAPS


Each material includes 8192x8192 and 4096x4096 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, AO, Opacity and Emissive maps.


All texts created with additional decals, so it can be easily changed, replaced or removed!

Emissive map can turn on and off head lights and side green dots of the robot.


All textures, fonts and extra files are in Supporting items. There are also 4096 textures packed in Blender archive. 8192 textures are available in Supporting items as additional archive.
---
Best regards,

Cordy

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