Robot umanoide Unitree G1 truccato PBR

$149

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formati (32)
Formato file gratuito Conversioni disponibili
Native | Blender 5.0 | Cycles Render 2026
Cinema 4D R26 | Maxwell 2026
3ds Max 2012 | mental ray 2012
Maya 2026 | Maya Software 2026
Blender 5.0 | Cycles Render 2026
Blender 3.4 | Blender Render 3,4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
USD
FBX
glTF
USDz
FBX
Collada
Other Textures
DirectX
OBJ
Specifiche
Data di pubblicazione March 10, 2026
Codice prodotto 2540533
poligoni 138,729
vertici 140,408
Geometria poligonale quad/tris
Textures
materiale
UV mappato
UV non imballati sovrapposti
rigged
Gioco
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member avatar
Cordy
1959 Prodotti | Contributor Da 2016
Hai domande? Chatta con noi ora.

Descrizione

Super realistic high detailed Rigged Unitree G1 - Humanoid Robot 3D Model with high resolution textures and PBR maps.

8192x8192 and 4096x4096 .png textures with super high detailed materials included!

Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.

Rendered with the Marmoset Toolbag 5;

Blender 5.0 version file with Cycles and EEVEE support included.

Any 3D's max version friendly;

FEATURES

- The model has NO 'doubles' vertices.

- The model has NO 'non-manifold' geometry.

- The model has NO 'N-gons'.

- NO extra plugins or .dll are needed for this model.

- This asset is Blender Rigged! The model has armature with 47 clearly named bones, constraints and transform limits.

*Other rigged files were saved from blender (original).

Simple model with no rig: Unitree G1 Humanoid Robot PBR


- The units of measurement during the creation process were meters.

- The scale of the model is same to the real object: 1320x450x200mm.
- Clean and optimized topology is used for maximum polygon efficiency.
- Each part of the mesh can be changed, removed, separated or joined.

- No Subdivision Polycount: 138,729 poly/ 140,408 verts;

- Subdivision Level 1 Polycount: 553K poly/ 558K verts;


- The mesh has fully unwrapped UVs.
- The model consists of 3 objects, has 3 PBR materials (Body, Arms, Legs), clear UVs, textures and maps.

TEXTURES AND MAPS


Each material includes 8192x8192 and 4096x4096 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, AO, Opacity and Emissive maps.


All texts created with additional decals, so it can be easily changed, replaced or removed!

Emissive map can turn on and off head lights and side green dots of the robot.


All textures, fonts and extra files are in Supporting items. There are also 4096 textures packed in Blender archive. 8192 textures are available in Supporting items as additional archive.
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Best regards,

Cordy

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  • $1,000,000 in Tutela Legale (Indennizzo)
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