Renna maschio

$350

Licenza standard | Aggiorna licenza
formati (2)
Formato file gratuito Conversioni disponibili
Blender 2.83 | Cycles Render
OBJ
Altri file
ReinDeer_Male_textures.zip
Specifiche
Data di pubblicazione October 29, 2020
Codice prodotto 1641150
poligoni 38,885
vertici 38,500
Geometria poligonale quad/tris
Textures
materiale
UV mappato
UV non imballati sovrapposti
rigged
Animato
member avatar
Superb CG
74 Prodotti | Contributor Da 2019
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Descrizione

Introduction

This is a high-quality reindeer model with multiple 4K maps, rigging, animation, fur, and sculpting in part, made with Blender and Cycles renderer at real-world scale. The body maps and fur maps are made separately, which can make the characters more realistic. And the body maps are in UDIM format.

It consists of 9 objects: Body, antlers, pupils, tears, sclerae, lacrimal gland, tongue, upper jaw, lower jaw.

Polygons

Body: vertices 23,107; polygons 23,054

Antlers: vertices 4,966; polygons 4,944

Pupils: vertices 1,410; polygons 1,438

Sclerae: vertices 1,092; polygons 1,152

Tears: vertices 540; polygons 520

Lacrimal glands: vertices 324; polygons 320

Tongue: vertices 298; polygons 296

Upper jaw: vertices 2,494; polygons 2,336

Lower jaw: vertices 4,654; polygons 4,440

Total: vertices 38,885; polygons 38,500

Formats

There is a Blender project and an OBJ file.

Textures

ReinDeer_Antlers_BaseColor.png, 4096*4096

ReinDeer_Antlers_Normal.png, 4096*4096

ReinDeer_Antlers_Specular.png, 4096*4096

ReinDeer_Body_Skin_BaseColor.png, 4096*4096

ReinDeer_Eye_BaseColor.png, 2048*2048

ReinDeer_Eye_Normal.png, 2048*2048

ReinDeer_Foot_BaseColor.png, 2048*2048

ReinDeer_Foot_Normal.png, 2048*2048

ReinDeer_Head_Hair_ID.png, 2048*2048

ReinDeer_Head_ID.png, 2048*2048

ReinDeer_Head_Skin_BaseColor.png, 4096*4096

ReinDeer_Male_Body_Hair_BaseColor.png, 4096*4096

ReinDeer_Male_Head_Hair_BaseColor.png, 4096*4096

ReinDeer_Tongue_BaseColor.png, 2048*2048

ReinDeer_Tongue_Normal.png, 2048*2048

ReinDeer_Tongue_Specular.png, 2048*2048

ReinDeer_Tooth_BaseColor.png, 2048*2048

ReinDeer_Tooth_Normal.png, 2048*2048

ReinDeer_Tooth_Specular.png, 2048*2048

Rigging

With full controllers, postures and animations are easier to create.

There is facial rigging without the UI control panel.

The head is limited to follow the neck to rotate, the neck and tail are limited to follow the body to rotate. The limit can be switched by the custom attributes of CTR_SpineRoot controller.

Leg IK/FK can be switched by custom attributes.

There are no custom attributes to switch the stretch control over the legs.

All the switches above are not seamless.

Animations

There are three loopable animations at 30 FPS: running, trotting, and walking.

Running: The hair dynamics is baked from the beginning to the 40th frame and the rendering range of the display video is 24-48.

Trotting: The hair dynamics is baked from the beginning to the 131st frame and the render range of the display video is 21-131.

Walking: The hair dynamics is baked from the beginning to the 126th frame and the rendering range of the display video is 30-126.

Features

The model is in meter units at real-world scale.

The Display button of the fur is disabled.

Just put the model in the scene to render without cleaning.

The hair dynamics have been baked. If models need to be moved, please toggle off Hair Dynamics, or else some errors of hairstyle will appear.

No lights and cameras.

Seleziona Licenza Avanzata

  • $10,000 in Tutela Legale (Indennizzo)
  • Protezione legale illimitata (indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $1,000,000 in Tutela Legale (Indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $250,000 in Tutela Legale (Indennizzo)
  • Diritti di modello assegnabili
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