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Lavello Infinite Mixer Spinoza Modello 3D

$29
o
Licenza Royalty
- Tutti gli usi estesi
Licenza Royalty
- Tutti gli usi estesi
Formati inclusi
Aug 15, 2019
CheckMate Pro Certificato
StemCell Certified
3ds Max 2014 V-Ray 3.4
3ds Max 2014 Corona 3
Cinema 4D R18 Advanced Render
Cinema 4D R18 Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018 Arnold 5.3.1.1
3ds Max 2015 mental ray
3ds Max 2015 V-Ray 3.2
Maya 2017 Arnold 5.3.1.1
Maya 2015 mental ray
Maya 2015 V-Ray 3.2
FBX
FBX Metallic v
FBX Specular v
OBJ
glTF 2.0
Textures

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3D Modello specificazioni
Codice prodotto:1436111
Pubblicato:
Geometria:Polygonal Quads/Tris
poligoni:48,142
vertici:48,081
Textures:Yes
materiale:Yes
rigged:No
Animato:No
UV mappato:Yes
UV non avvolto:Yes, non-overlapping
Artista
TurboSquid Membro da August 2017
Attualmente vende 421 prodotti
realizzazioni:
Valutazione del prodotto
senza punteggio
Descrizione
Realistic 3d model Sink Infinite Mixer Spinoza
_______________________________________________

GENERAL:

- PBR Materials
- Ready to RENDER
- Includes HDRI map and lighting
- Originally created in 3ds Max 2014 V-Ray 3.40
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Scene objects are organized by groups
- Doesn't have third-party renderer or plug-ins
- Doesn't have missing DLL
- Doesn't have default names
- Geometry layer - Sink_Infinite_Mixer_Spinoza
_______________________________________________

GEOMETRY:

Subdivision level 0:
- Polys: 48 142
- Verts: 48 081

Subdivision level 1:
- Polys: 192 094
- Verts: 192 641
_______________________________________________

FORMATS:

- Max 2014 - V-Ray 3.4
- Max 2015 - V-Ray 3.2
- Max 2015 - Mental Ray
- Max 2015 - Arnold
- Max 2014 - Corona 3.0
- Maya 2015 - V-Ray 3.2
- Maya 2015 - Mental Ray
- Maya 2015 - Arnold
- Unreal 4.10
- Unity 5.4
- Cinema 4D R18 - Advanced Render
- Cinema 4D R18 - Arnold
- FBX Corona Materials Specular Workflow
- FBX Vray Materials Specular Workflow
- FBX Vray Materials Metallic Workflow
- OBJ
- glTF 2.0
_______________________________________________

MATERIALS & TEXTURES:

- PBR materials (Real Time Engines)
- Textures Formats: PNG, JPEG
- High-resolution textures number:

- Specular WorkFlow - 22
- Metallic WorkFlow - 20
- 4096x4096
- HDRI Map - 1
- LUT for Corona Render- Kim_Amland_Photographic_01
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