Orso polare (FUR) (ANIMATO)

$499

Licenza standard | Aggiorna licenza
formati (3)
Formato file gratuito Conversioni disponibili
Native | 3ds Max 2015 | V-Ray 3.2
FBX
OBJ
Specifiche
Data di pubblicazione February 07, 2016
Codice prodotto 1003358
poligoni 18,012
vertici 19,811
Poligonale
Textures
materiale
UV mappato
UV misti non imballati
rigged
Animato
Esclusiva TurboSquid
member avatar
cgmobile
588 Prodotti | Contributor Da 2009
Hai domande? Chatta con noi ora.

Descrizione

High Detailed Photorealistic Polar Bear(FUR)(ANIMATED).
Modeling in 3ds max 2015 and rendered with Vray 3.2.
*********************************************

The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped in skin pose (0,0,0) and rigged.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 235 cm. - Length
Teeth,tongue,eyeballs,beard,Mustaches and Eyebrows are included and modeled separately.
The Fur is made with Hair and Fur modifier for 3ds max 2015.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
For this render the hair count is 550 000 hairs.
There is 3 hair and fur nodes(head,body and legs details).
The model comes with 2 morph targets :
01.close_L_eye
02.close_R_eye
The morph targets are included in the .max,fbx and .obj files.

*********************************************
Polar_bear_FUR_ANIMATED_max.zip contain 4 .max files:

01.Polar_bear_FUR_RIGGED_max.max - The model in skin pose.Rigged.
Vray renderer 3.2 setup and materials.

02.Polar_bear_FUR_ANIMATED_max.max - The walk_cycle loop animation
frame - 0 - skin pose
frame - 10-47 - walk_cycle animation.Vray renderer 3.2 setup and materials.

03.Polar_bear_FUR_RUN_CYCLE.max - The run_cycle loop animation
frame - 0 - skin pose
frame - 10-23 - run_cycle animation.Vray renderer 3.2 setup and materials.

04.Polar_bear_FUR_Spline_Curves.max - the spline(fur)curves and proxy(FUR)meshes.
********************************************************
High resolution textures:

polar_bear_body_color_map.jpg (4096x4096)
polar_bear_body_reflection_map.jpg (4096x4096)
polar_bear_eye.jpg (1024x1024)
polar_bear_fur_color_map.jpg (4096x4096)
polar_bear_neals_bump.jpg (2048x2048)
polar_bear_neals_color.jpg (2048x2048)
polar_bear_teeth_base_bump.jpg (2048x2048)
polar_bear_teeth_base_color.jpg (2048x2048)
polar_bear_teeth_bump.jpg (2048x2048)
polar_bear_teeth_color.jpg (2048x2048)
polar_bear_tongue.jpg (1024x1024)
notebook_pano_reflecton.hdr (1000x700)

Hair and Fur black/white maps

polar_bear_body_clump_map.jpg (2048x2048)
polar_bear_head_distribution_map.jpg(2048x2048)
polar_bear_head_frizz_map.jpg(2048x2048)
********************
Polar Bear body:
Vertices :3682
Polygons :3636

Total :
Vertices :19811
Polygons :18012
********************

The Rig:
- the model is rigged with 3ds max BONE TOOLS.
- custom wire parameters and expretions for a better fisical movment
- custom atributes for the open/close eyes
- 2 morph target for the open/close eyes
- advansed twisting sistem for the spine and the neck
- the morph target meshe is included in the .max file

NOTE: Vray is required for the Max scene.
The OBJ and FBX formats don't include the Hair and Fur,but you can use the "hair and fur spline curves" created by the hair primitives.
You can use them as guides if you' re using a different Fur/Hair plugin (HairFarm or Ornatrix)

Seleziona Licenza Avanzata

  • $10,000 in Tutela Legale (Indennizzo)
  • Protezione legale illimitata (indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $1,000,000 in Tutela Legale (Indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $250,000 in Tutela Legale (Indennizzo)
  • Diritti di modello assegnabili
Scopri di più sui livelli di licenza avanzati o contattaci all'indirizzo enterprise@turbosquid.com. Sei già un cliente Shutterstock Enterprise? Contatta il tuo agente di supporto vendite Shutterstock per parlare dell'aggiunta del 3D.

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

Caricamento...