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Interni di fantascienza Modello 3D

Licenza modello 3D: Standard    Aggiorna licenza
Jul 25, 2023
CheckMate Pro Certificato
StemCell Certified
FORMATI
NATIVE
3ds Max 2015  |  V-Ray 3.6
Blender 3.5  |  Cycles Render
Blender  |  Blender Render 3.4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz  |  UsdPreviewSurface 19.05
Unreal 4.10  |  Other 4.1
Unity 5.4  |  Other 5.4
OBJ
FBX Specular v
FBX
glTF 2.0
Animated textures
Spec/gloss textures
Altri file
SciFiInterior14.SubstancePainter.zip
3D Modello specificazioni
276,308 poligoni
291,452 vertici
Polygonal Quads/Tris Geometria
Textures
materiale
UV mappato
Mixed UV non avvolto
Animato
Codice prodotto: 1497300
146 Prodotti
da 2011
96

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This is Sci-fi Interior 3D model

The product was updated on Aug 11 2023 to version 1.1

- added pre-rendered caustics - NOT a texture, but a lighting projection made to save time on caustics rendering.

The effect will be projected on every object you place in the room

- added Blender, Unity and Unreal formats

The scene contains Sci-fi Device model, TurboSquid model id: 1493539
___________________________________________________________

Objects Count: 67

Base mesh:

Polygons Count: 276,308
Vertex Count: 291,452

Polygons with 3 sides: 1,962 (0.7%)
Polygons with 4 sides: 274,346 (99.3%)
Polygons with more than 4 sides: 0 (0.0%)

___________________________________________________________

The model has real-world scale and is centered at 0,0,0.
Units: cm

All formats come with unwrapped textures.
Textures format: PNG,
Textures resolution:

Spec/Gloss:

Diffuse:
5 x 8192x8192
6 x 4096x4096
3 x 2048x2048

Glossiness:
5 x 8192x8192
6 x 4096x4096
3 x 2048x2048

Specular:
5 x 8192x8192
6 x 4096x4096
3 x 2048x2048

Normal:
5 x 8192x8192
6 x 4096x4096
3 x 2048x2048

Refraction:
2 x 4096x4096

Refraction Glossiness:
1 x 4096x4096

Emissive:
1 x 2048x2048
___________________________________________________________

Metal/Rough:

BaseColor:
5 x 8192x8192
6 x 4096x4096
3 x 2048x2048

Roughness:
5 x 8192x8192
6 x 4096x4096
3 x 2048x2048

Metalness:
5 x 8192x8192
6 x 4096x4096
3 x 2048x2048

Normal:
5 x 8192x8192
6 x 4096x4096
3 x 2048x2048

Common maps:

Refraction:
2 x 4096x4096
1 x 2048x2048

Refraction Glossiness:
1 x 4096x4096

Emissive:
1 x 2048x2048

Animated textures:

Caustics

2048x1434 72 frames loop, EXR (32 bit), PNG 8 (bit)


Water animation

Normal map 2048x2048 72 frames loop, PNG
___________________________________________________________

The presentation images were rendered in 3ds max, V-Ray

One of the images was rendered in Blender, Cycles

These formats come with the lighting and caustics effect set up.

All other formats come with textures applied.

Read the included Readme file to apply the pre-rendered caustics

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