Lanciagranate 07 Tutte le texture PBR Unity UE

$34

Licenza standard | Aggiorna licenza
formati (18)
Formato file gratuito Conversioni disponibili
Native | Blender 3.6 | Cycles Render 3.6
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
Unreal 4.10 | Other 4.1
Unity 5.4 | Other 5.4
Blender 3.4 | Blender Render 3.4
Unity 6 | Other 6
Maya 2022 | Arnold 6.2
Blender 3.6 | Cycles Render 3.6
FBX
glTF
Collada
OBJ
FBX
Altri file
Grenade Launcher 07_Black_Substance_Painter01.zip
Specifiche
Data di pubblicazione June 07, 2024
Codice prodotto 2239189
poligoni 8,204
vertici 7,903
Solo Tris poligonale
Textures
materiale
UV mappato
UV non imballati sovrapposti
rigged
StemCell Certified
member avatar
Eight Vertex
431 Prodotti | Contributor Da 2021
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Descrizione

The Photorealistic 3D model of Grenade Launcher 07 Generic 3D Model. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.

-All textures and materials are tailored and applied for high quality render results.

-Mid Poly and optimized for use for games, films, commercials, etc.,

-All objects have fully unwrapped UVs

-Models are rigged in both Blender and Maya only

-No extra plugins are needed for this model.

-Units: meters.

-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions

PBR - Metallic and Specular Maps

- Basecolor (4K) (2K) (1K)

- Diffuse (4K) (2K) (1K)

- Roughness (4K) (2K) (1K)

- Glossiness (4K) (2K) (1K)

- Metallic (4K) (2K) (1K)

-Height (4K) (2K) (1K)

- Specular (4K) (2K) (1K)

- AO (4K) (2K) (1K)

- NormalDirectX (4K) (2K) (1K)

- NormalOpenGl (4K) (2K) (1K)

Texture Maps for Unity

Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

- AlbedoTransparent (4K) (2K) (1K)

- MetallicSmoothness (4K) (2K) (1K)

- SpecularSmoothness (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

- Basemap (4K) (2K) (1K)

- MaskMap (4K) (2K) (1K)

- Specular (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

UE4 Packed

- Basecolor (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

- OcclusionRoughnessMetallic (4K) (2K) (1K)

Pistol

PolyCount Without Subdivision

Vertices - 7903

Faces - 8204

Tris - 15542

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