Luci di Natale truccate realistiche

$29

Licenza standard | Aggiorna licenza
formati (5)
Formato file gratuito Conversioni disponibili
Native | Cinema 4D 19
3D Studio
OBJ
FBX 7.3
Collada 1.5
Altri file
christmas-lights-octane.zip textures.zip UV.zip 3d-christmas-lights-rig-demo.mp4
Specifiche
Data di pubblicazione August 03, 2020
Codice prodotto 1600498
poligoni 5,474
vertici 5,700
Geometria poligonale quad/tris
Textures
materiale
UV mappato
UV non imballati non sovrapposti
rigged
PBR
member avatar
nordskill
16 Prodotti | Contributor Da 2010
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Descrizione

3D model of the fully dynamic rigged Christmas lights with 2K PBR textures.

The model is created in Cinema 4D and optimized for Octane renderer with native Octane materials. The rig works only in Cinema 4D. 

3D Rig Features

  1. You can assign Chrismas lights to any spline in your scene.
  2. Enable/disable the plug at the end of the cord.
  3. Control the number of lights (up 200 light bulbs).
  4. Adjust banking (overall lights rotation)
  5. Twist lights (big twist angles create an illusion of random lights positioning)
  6. Turn the light on and off.

The rig doesn not include a possiblity to change lights colors or tur on/off specific colors selectively. All things like these should be animated manually.

Topology

Model is created with high attention to detail. The mesh consists of quads with just a couple of triangles. Clean edge flow. The model parts are made as separate objects, logically nested and named.

Textures

One set of PBR textures at 2048 × 2048 (JPG): colour, reflection, glossiness, normal. One 2048 × 1024 HDRI map (TIF).

Render

IMPORTANT: If you're using a native Cinema 4D renderer (Physical or Standard), you have to make Cloner object named "light sources" editable before render. So that each light will become a separate object.

Also, related to the native C4D renders: the glass material is not shining by default. You should enable a Luminance channel in the glass material or correct the glass color in post-production, or do both.

3D Model Matches the Real-World Sizes

Distance between lights — 8 cm.

Length of one light — 3.9 cm. 

Exchange 3D Formats

The 3D model is presented in such exchange formats as:

  • DAE
  • 3DS
  • OBJ
  • FBX 

Model from the exchange formats is basic and must be cloned manually.

Seleziona Licenza Avanzata

  • $10,000 in Tutela Legale (Indennizzo)
  • Protezione legale illimitata (indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $1,000,000 in Tutela Legale (Indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $250,000 in Tutela Legale (Indennizzo)
  • Diritti di modello assegnabili
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