Dragon Racing Formula E Season 2017 2018

$89

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formati (6)
Formato file gratuito Conversioni disponibili
Native | 3ds Max 2016 | V-Ray 3.30.04
3D Studio
DXF
FBX
OBJ
DirectX
Specifiche
Data di pubblicazione December 08, 2017
Codice prodotto 1231790
poligoni 11,727
vertici 11,994
Geometria poligonale quad/tris
Textures
materiale
UV mappato
UV misti non imballati
PBR
Esclusiva TurboSquid
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OpticalDreamSoft
803 Prodotti | Contributor Da 2008
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Descrizione

Low-poly subdivision-ready Dragon Racing Formula E Season 2017 2018 Car 3d model with PBR materials (Specular and Metallic workflows).


Advantages of the model:

- Very clean geometry.
- This model is maximally optimized for use in 3d games and VR.
- Just one material and one set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications.
- Very low polycount. The model without turbosmooth is great for mobile games. And if you apply a turbosmooth modifier it starts to look great in large projects on PCs or game consoles. All this became possible thanks to a very competent application of smoothing groups and properly adjusted geometry.
- Real world scale. So you can easily import this model in your project without need to change anything.
- The model uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier with the necessary number of iterations.
- Divided into functional parts and grouped for easy editing and using in game engines.
- The model consists of 23 separate objects grouped together. Each of this objects has a simple and understandable name.
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!


Model specifications:

Created in 3DS Max 2016 and rendered with V-Ray 3.30. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require the installation of any additional plug-ins or software. All you need to get the exact same rendering as on the preview image is the 3DS Max 2016 and V-Ray 3.30.04.

Polygons count: 11727 (no n-gons)
Vertices count: 11994


Materials:
A V-Ray PBR material with specular workflow is applied to the model. All of its parameters were created for the StemCell standard.

Textures (Specular workflow):
- Diffuse (4096 x 4096 PNG) Red end White versions
- DX NormalMap (4096 x 4096 PNG)
- Specular (4096 x 4096 PNG) Red end White versions
- Glossiness (4096 x 4096 PNG)
- Opacity (4096 x 4096 PNG)
- Emissive (4096 x 4096 PNG)

Textures (Metallic workflow):
- Base Color (4096 x 4096 PNG) Red end White versions
- GL NormalMap (4096 x 4096 PNG)
- Metallic (4096 x 4096 PNG)
- Roughness (4096 x 4096 PNG)
- Opacity (4096 x 4096 PNG)
- Emissive (4096 x 4096 PNG)

Model available in such formats:
- MAX (2016)
- FBX
- OBJ
- 3DS
- DXF (2010)
- X (DirectX)

There are 3 versions of the model in all archives with additional formats: The original one and two modes with applied turbosmooth (1 and 2 iterations) modifier.

Seleziona Licenza Avanzata

  • $10,000 in Tutela Legale (Indennizzo)
  • Protezione legale illimitata (indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $1,000,000 in Tutela Legale (Indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $250,000 in Tutela Legale (Indennizzo)
  • Diritti di modello assegnabili
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