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Combinaison exosquelette de mécha de combat de science-fiction rigide - Peau d'hiver PBR modèle 3D

par Cordy
Certifié StemCell
FORMATS
ORIGINAIRE DE
Blender 5.0  |  Cycles Render 2026
Cinema 4D R26  |  Maxwell 2026
Maya 2026  |  Maya Software 2026
3ds Max 2012  |  mental ray 2012
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface
USDz 1.0  |  UsdPreviewSurface 19.05
FBX
Collada
Other
FBX 7.5
glTF 2.0
4096x4096 .png PBR textures and maps
3D Modèle Caractéristiques
22,083 Des polygones
19,120 Sommets
Polygonal Quads/Tris Géométrie
Les textures
Matériaux
UV mappé
overlapping UV non emballés
Gréé
ID du produit: 2518012
1866 Produits
Depuis 2016
600

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Super realistic high detailed Rigged Sci-Fi Combat Mech Exoskeleton Suit 3D Model with high resolution textures and PBR maps.

This asset includes Winter Snow Skin textures;

This is rigged assetversion. Simple version is also available: Rigged Sci-Fi Combat Mech Exoskeleton Suit - Green Protective PBR

4096x4096 .png textures with super high detailed materials included!

Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.

Rendered with the Marmoset Toolbag 5;

Blender 5.0 version file with Cycles and EEVEE support included.

Any 3D's max version friendly;

FEATURES

- The model has NO 'doubles' vertices.

- The model has NO 'non-manifold' geometry.

- The model has NO 'N-gons'.

- NO extra plugins or .dll are needed for this model.

This is rigged model. It has high quality armature with 104 bones, weights, controllers custom shapes, constraints and limits.

- The missile model is included!
- The units of measurement during the creation process were meters.

- The scale of the model is close to the real object: 2,77 meters height.
- Clean and optimized topology is used for maximum polygon efficiency.
- Each part of the mesh can be changed, removed, separated or joined.
- The mesh has fully unwrapped UVs.
- The model consists of 4 objects, has 4 PBR materials, clear UVs, textures and maps.

TEXTURES AND MAPS


Each material includes 4096x4096 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, AO and Emissive maps.

High quality Emissive maps can turn on and off body and head (cockpit) lights. The color of the emissive can be easily changed;

All textures, fonts and extra files are in Supporting items. There are also textures in Blender archive.
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Best regards,

Cordy

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par
Libre
- Utilisations éditoriales uniquement