Extérieur et intérieur d'un ancien atelier sale, toutes les textures PBR Unity UE

$84

Licence standard | Mettre à niveau la licence
Formats (15)
Format de fichier gratuit Conversions disponibles
Native | Blender 3.6 | Cycles Render 3.6
Blender 3.6 | Cycles Render 3.6
Blender | Blender Render 3.4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
FBX
glTF
USDz
Collada
OBJ
Other Textures
FBX
Spécifications
Date de publication June 06, 2025
ID du produit 2418005
Des polygones 207,464
Sommets 226,633
Géométrie Polygonale Quads/Tris
Les textures
Matériaux
UV mappé
Chevauchement des UV non emballés
PBR
Jeu
Certifié StemCell
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Eight Vertex
431 Des produits | Contributor Depuis 2021
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la description

The Photorealistic 3D model of Old Dirty Workshop Exterior & Interior, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows

Materials

The Model has 3 materials

1.Garage_Outer-Wall_Mat.

2.Garage_Inner-Roof_Mat.

3.Garage_Tool_Mat.

Each has its own set of texture maps.

Substance Pianter Files also Included You Can Modified the Textures.

Texture Maps and Resolutions

All Metallic and Specular Maps

(Supports for 3D Softwares and Renderers)

- Basecolor (4K)(2K)(1K)

- Diffuse (4K)(2K)(1K)

- AO (4K)(2K)(1K)

- Roughness (4K)(2K)(1K)

- Glossiness (4K)(2K)(1K)

- Metallic (4K)(2K)(1K)

- Specular (4K)(2K)(1K)

- NormalDirectX (4K)(2K)(1K)

- NormalOpenGl (4K)(2K)(1K)

- Opacity (4K)(2K)(1K)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)


PolyCount Without Subdivision
Vertices - 226633

Faces - 207464

Tris - 397978

The units used in this project are,

Unit System : Metric

Length : Meters

Rotation : Degrees


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