Bombe retardée Mk 83 AIR de 1000 lb avec ballute

$12

Formats (5)
Native | Blender 5.2 | Cycles Render 5.2
OpenUSD
glTF 2.0
OBJ
FBX 7.4
Autres fichiers
Mk83AIR_Decals_v1.2.zip Mk83AIR_Textures_2K_v1.2.zip
Spécifications
Date de publication October 30, 2026
ID du produit 2644149
Des polygones 31,252
Sommets 30,538
Géométrie Polygonale Quads/Tris
Les textures
Matériaux
UV mappé
UV non emballés qui ne se chevauchent pas
Gréé
Animé
member avatar
AviationScope
10 Des produits | Contributor Depuis 2024
Avoir des questions? Chattez avec nous maintenant.

la description

Mk 83 AIR 1000 lb Retarded Bomb with Ballute - Rigged & Animated Deploy, PBR, Game-Ready LODs

A realistic, true-to-scale Mk 83 1,000 lb bomb with the BSU-85/B air-inflatable retarder ("AIR") tail. One control bone deploys it: the aft cover pops off, the nylon ballute streams out of its canister and inflates into a four-lobed air brake. Four ready-made animations cover carriage, deployment, the inflated pose and a looping in-flight flutter. 4K PBR textures (paint and fabric), M904 nose fuze with spinning arming vane, and three LODs.

Features:

  • Rigged: deform bones only under one root (cover, ballute, arming vane), plus a single CTRL_Ballute control: one channel walks the bag from packed to inflated
  • 10 shape keys on the ballute: 8 deploy stages (four extraction stages, streaming, two inflation stages, inflated), Breathe and Flap; basis = packed, so engines show the carriage pose without an animation
  • 4 animations (30 fps): Closed, Deploy (40 frames), Deployed, Deployed_Flutter (seamless loop), each on its own NLA track
  • Animations (bones + morph targets) included in FBX and GLB for every LOD; OBJ and USD in the closed pose
  • Real-world scale (metric, 1 unit = 1 m), nose toward ?Y, resting on Z = 0
  • Clean quad-dominant geometry, no n-gons, manifold; 60,984 tris (LOD0)
  • Game-ready LODs: LOD1 23,100 tris, LOD2 9,542 tris; the ballute LODs keep the inlets, shape keys and UVs
  • 13 separate, logically named parts (canister, fins, cover, ballute, fuze, vane, lugs …)
  • PBR metal/roughness textures: Body set 4K, Fabric set 4K, Hardware set 2K, plus a downscaled set
  • Maps: BaseColor, Roughness, Metallic, Normal (OpenGL + DirectX), AO, Height (16-bit), ORM
  • Non-overlapping UVs in 0–1; the ballute is unwrapped as a sewing pattern (one island per gore quarter)
  • Stencils baked into the textures, plus editable decal meshes
  • Formats: .blend (Blender 5.2), .fbx, .glb, .obj, .usdc; every export re-imported and verified
  • No trademarks or logos; all text is original

Les catégories

Sélectionnez la licence améliorée

  • $10,000 en matière de protection juridique (indemnisation)
  • Protection Juridique Non Plafonnée (Indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $1,000,000 en matière de protection juridique (indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $250,000 en matière de protection juridique (indemnisation)
  • Droits de modèle attribuables
Pour en savoir plus sur les niveaux de licence améliorés ou contactez-nous à l'adresse enterprise@turbosquid.com. Déjà client Shutterstock Enterprise ? Contactez votre conseiller commercial Shutterstock pour discuter de l'ajout de la 3D.

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

Chargement...