Petit fusil de chasse 01 Noir et argent Single Mat Toutes les textures PBR Unity UE

$44

Formats (26)
Format de fichier gratuit Conversions disponibles
Native | Blender 3.6 | Cycles Render 3.6
Maya 2022 | Arnold 6.2
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
Blender 3.4 | Blender Render 3.4
Unity 6 | Other 6
Blender 3.6 | Cycles Render 3.6
Blender 3.4 | Blender Render 3,4
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
FBX
USDz
glTF
OBJ
Other Textures
FBX
Autres fichiers
Small_Shotgun_Black_Silver_Substance_Painter01.zip Small_Shotgun_Black_Silver_1K_2K_Textures.zip Small_Shotgun_Black_Silver_4K_Textures.zip
Spécifications
Date de publication July 05, 2025
ID du produit 2429891
Des polygones 15,650
Sommets 15,794
Géométrie Polygonale Quads/Tris
Les textures
Matériaux
UV mappé
Chevauchement des UV non emballés
Gréé
PBR
Jeu
Certifié StemCell
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Eight Vertex
431 Des produits | Contributor Depuis 2021
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la description

The Photorealistic 3D model of SmallShotgun 01 Black and Silver With Single Mat, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc

Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

- Stemcell eligible non rig blender file is attached as native file

- Additionaly Rigged Blender file is also attached

- Rigged in both Maya and Blender

- Rigged properly using Armature and Global control. All bone constraints are set in Blender.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflow

Materials

Texture Maps and Resolutions

All Metallic and Specular Maps

(Supports for 3D Softwares and Renderers)

- Basecolor (4K)(2K)(1K)

- Diffuse (4K)(2K)(1K)

- AO (4K)(2K)(1K)

- Roughness (4K)(2K)(1K)

- Glossiness (4K)(2K)(1K)

- Metallic (4K)(2K)(1K)

- Specular (4K)(2K)(1K)

- NormalDirectX (4K)(2K)(1K)

- NormalOpenGl (4K)(2K)(1K)

- Opacity (4K)(2K)(1K)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)

Black and Silver Shotgun
PolyCount Without Subdivision
Vertices - 15794

Faces - 15650

Tris - 29474

Bullet

PolyCount Without Subdivision
Vertices - 763

Faces - 820

Tris - 1506

The units used in this project are,

Unit System : Metric

Length : Meters

Rotation : Degrees


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Sélectionnez la licence améliorée

  • $10,000 en matière de protection juridique (indemnisation)
  • Protection Juridique Non Plafonnée (Indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $1,000,000 en matière de protection juridique (indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $250,000 en matière de protection juridique (indemnisation)
  • Droits de modèle attribuables
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