Banc numérisé 01

$19

Licence standard | Mettre à niveau la licence
Formats (16)
Native | 3ds Max 2015 | V-Ray 3.6
Cinema 4D R18 | Advanced Render
Cinema 4D R18 | Arnold 5.3.1.1
3ds Max 2018 | Arnold 5.3.1.1
3ds Max 2015 | mental ray
3ds Max 2015 | V-Ray 3.2
Maya 2017 | Arnold 5.3.1.1
FBX
Unity
Unreal
OBJ
glTF
OpenUSD
Autres fichiers
__Scanned_Model_Obj_Texture_16384_Jpg.7z __Zbrush_2019_High_Low_Poly_Uvw.7z __Baked_MeshData_Maps_Png.7z __Bonus!_Render_Scene_Max_2015_Vray_3.60.03.7z __Bonus!_Post_Production_LUTs.7z __LODs_Fbx_Obj.7z
Spécifications
Date de publication June 14, 2020
ID du produit 1450845
Des polygones 2,283
Sommets 2,285
Quadrilatères polygonaux uniquement
Les textures
Matériaux
UV mappé
UV non emballés qui ne se chevauchent pas
PBR
Certifié StemCell
Exclusivité TurboSquid
member avatar
blackquad
101 Des produits | Contributor Depuis 2012
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la description

MODEL SCANNED IN ULTRA HD QUALITY
- Amazing Level of Detail
_______________________________________________

INCLUDED
- Scanned High Poly Model (.obj) with 16384x16384 Texture (.jpg)
- Zbrush 2019 High & Low Poly with Uvw (.ztl)
- Baked MeshData Maps 8192x8192 (.png)

BONUS!
- Render Scene Max 2015 V-ray 3.6 with HDRI map
- Post Production LUTs
_______________________________________________

READY FOR GAME & RENDER
- Unreal Engine
- Unity
- V-Ray
- Corona
- Mental Ray & Other

FILE FORMATS
- 3ds Max 2015 V-Ray 3.6
- Cinema 4D R18 Advanced Render
- Cinema 4D R18 Arnold 5.3.1.1
- Unity 5.4
- Unreal 4.10
- 3ds Max 2018 Arnold 5.3.1.1
- 3ds Max 2015 mental ray
- 3ds Max 2015 V-Ray 3.2
- Maya 2017 Arnold 5.3.1.1
- Maya 2015 mental ray
- Maya 2015 V-Ray 3.2
- FBX Metallic v
- FBX Specular v
- OBJ
- glTF 2.0

GEOMETRY
- 2283 Polys
- 4566 Tris
- 2285 Verts

LODs Polys
- Lod0 36528
- Lod1 9132
- Lod2 2283

TEXTURES 8192x8192 (8 BIT .PNG)
- Albedo
- Normal DirectX
- Roughness
- Metallic
- Glossiness
- Specular
- Ambient Occlusion
- IOR
- Reflection
- Opacity
- Refractions
- Emissive
- Height

BAKED MESHDATA MAPS 8192x8192 (8 BIT .PNG)
- Base Color
- Color Id
- Displacement
- Normal DirectX
- Ambient Occlusion
- Curvature
- Position
- World Space Normal
- Thickness
- Height
- Uvw

ADDITIONAL NOTES
- Intended for subdivision
- Polygons are all quads, no n-gons
- Efficient use of the UV space

- Ready for Substance Painter/Designer and Quixel
- PBR textures with Correct Values
- Tested in Unreal Engine & Unity

- All preview images are rendered with Unreal Engine 4, Unity 2017 and V-Ray 3.6
- V-Ray lighting and setup file included
- No post-production was used on the presentation images
- Color Lookup Table included

- Model texture paths are stripped
- Pivot point centered at origin
- Model scaled to approximate real world size (centimeters)
- All objects and materials appropriately named
- Scene objects are organized by layers
- No special plugins needed to use this product

Also check out my other models
BlackQuad

Sélectionnez la licence améliorée

  • $10,000 en matière de protection juridique (indemnisation)
  • Protection Juridique Non Plafonnée (Indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $1,000,000 en matière de protection juridique (indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $250,000 en matière de protection juridique (indemnisation)
  • Droits de modèle attribuables
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