Matériau de mousse de pierre procédurale - Nœuds de texture de surface rocheuse

$19

Formats (6)
Native | Blender 5.1.2 | Cycles Render 5.1.2
Blender 5.1.2 | Cycles Render 5.1.2
Other Textures
FBX
STL
OBJ
Autres fichiers
Stone Moss.zip
Spécifications
Date de publication September 05, 2026
ID du produit 2615108
Des polygones 61,441
Sommets 61,446
Polygonal
Matériaux
Animé
Exclusivité TurboSquid
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cgidevesh
355 Des produits | Contributor Depuis 2021
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la description

Overview

The Procedural Stone Moss Material is a fully procedural, node-based natural surface shader created in Blender 5.1.2 and optimized for Cycles. It recreates weathered rock covered with rich green moss, featuring rugged stone formations, natural color variation, surface detail, and organic moss distribution.

Built entirely with Blender Shader Nodes, the material requires no external image textures. Stone color, moss coverage, roughness, surface detail, and other properties can be adjusted directly within the node setup.

Key Features

  • 100% Procedural: Fully generated with Blender Shader Nodes.
  • Realistic Stone & Moss: Combines rugged rock with natural green moss coverage.
  • Detailed Rock Surface: Procedural variation creates cracks, bumps, erosion, and irregular formations.
  • Organic Moss Coverage: Generates varied moss regions with natural transitions and distribution.
  • Customizable: Adjust stone and moss colors, coverage, contrast, roughness, and surface detail.
  • Seamless Scaling: Maintains consistent procedural detail across different object sizes.
  • No External Textures: The complete material is generated procedurally inside Blender.

Technical Specifications

  • Software: Blender 5.1.2
  • Render Engine: Cycles
  • Material Type: Procedural Node-Based Shader
  • Texture Type: Fully Procedural
  • UV Mapping: Not Required
  • Surface: Stone / Rock / Moss
  • External Textures: Not Required

Applications

Ideal for rocky terrain, moss-covered rocks and boulders, cliffs, mountains, forests, gardens, natural environments, game assets, fantasy scenes, cinematic VFX, terrain surfaces, and close-up rock renders.

Why Choose This Material?

Unlike image-based textures, this procedural shader provides direct control over rock appearance, moss coverage, colors, roughness, and surface detail. It can be adapted to different environments while maintaining consistent procedural quality across various object sizes and camera distances.

Important: This is a procedural Blender material/shader, not a texture pack or 3D model. No external image textures are required.

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Sélectionnez la licence améliorée

  • $10,000 en matière de protection juridique (indemnisation)
  • Protection Juridique Non Plafonnée (Indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $1,000,000 en matière de protection juridique (indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $250,000 en matière de protection juridique (indemnisation)
  • Droits de modèle attribuables
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