Moto Harley Davidson GameReady

$79

Licence standard | Mettre à niveau la licence
Utilisations éditoriales uniquement
Formats (26)
Format de fichier gratuit Conversions disponibles
Native | Blender 2.93 | Cycles Render
Unity 2019.4.20f | Other
Cinema 4D R18 | Advanced Render
Cinema 4D R18 | Arnold 5.3.1.1
Unity 5.4 | Other
Unreal 4.10 | Other
3ds Max 2018 | Arnold 5.3.1.1
3ds Max 2015 | mental ray
3ds Max 2015 | V-Ray 3.2
Maya 2017 | Arnold 5.3.1.1
FBX
OBJ
glTF
USDz
FBX
Collada
OBJ
Other Textures
STL
3D Studio
Autres fichiers
MotorcycleHarleyDavidson_GameReady_LODs.rar
Spécifications
Date de publication August 28, 2022
ID du produit 1950549
Des polygones 33,223
Sommets 35,294
Géométrie Polygonale Quads/Tris
Les textures
Matériaux
UV mappé
UV non emballés qui ne se chevauchent pas
PBR
Certifié StemCell
Exclusivité TurboSquid
member avatar
Gerhald3D
479 Des produits | Contributor Depuis 2016
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la description

Hello, my dear Customer!
I am happy to present you Motorcycle Harley DavidsonGameReady 3d model with LODs.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!

------------------------------ USAGE ------------------------------------
- This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE ----------------------------------
- Lowpoly/Highpoly/UV made in Blender 2.93
- Baked in Marmoset
- Textured in Substance Painter
- Rendered in Cycles + Marmoset

--------------------------- TOPOLOGY --------------------------------
Motorcycle 3d model consist of 4 objects with LODs:
- LOD0: 65.111 tris
- LOD1: 27.995 tris
- LOD2: 15.492 tris

- LOD3: 7.832 tris

- LOD4: 3.022 tris

Only Quads and Tris topology used.

--------------------------- MATERIALS: --------------------------------
Model use 2 materials total:
- MotorcycleFrame

- MotorcycleWheels


Blender 2.93 version use Cycles materials type (Principled shader).

------------------------ TEXTURES and UV:-------------------------
- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Partially Overlapping method was used to increase texel density.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.
- Lightmap UV for light baking is included

TEXEL DENSITY:
- 1500px/m (4K textures)

TEXTURES:
- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px)
- AO.png (4096x4096px)

- Emission.png (4096x4096px)

TOTAL: 20 textures in archive

-------------------------- DESCRIPTION ------------------------------
- Model is fully textured with all materials applied
- LowPoly model, that is perfect for game-development
- No Ngons used, just Quads and Tris
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- All materials and textures are intelligently named
- PBR materials, as you can see on the preview
- No cleaning up necessary, just drop your models into the scene and start rendering
- No special plugin needed to open scene
- Real world scale 1:1
- Units of measurements are meters

-------------------------------- NOTES ----------------------------------
The 'other' format on product page is .MTL
Click on 'Gerhald3D' to the right side of the screen to see our other models

You will like it!
Gerhald3D.

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  • Protection Juridique Non Plafonnée (Indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $1,000,000 en matière de protection juridique (indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $250,000 en matière de protection juridique (indemnisation)
  • Droits de modèle attribuables
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