Machine à voyager dans le temps

$85

Licence standard | Mettre à niveau la licence
Utilisations éditoriales uniquement
Formats (4)
Format de fichier gratuit Conversions disponibles
Native | Blender 3.1 | Cycles Render x
FBX
STL
OBJ
Spécifications
Date de publication January 23, 2023
ID du produit 2017537
Des polygones 6,936,061
Sommets 7,001,432
Géométrie inconnue
UV non emballés inconnus
Exclusivité TurboSquid
member avatar
rickypurnell
27 Des produits | Contributor Depuis 2018
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la description

Back to the Future Delorean version 1.0
High poly, high quality Delorean from the original Back to the Future film.
High quality, detail model perfect for closeup renders. The model is quite high poly and my aim is to review this model and reduce the polycount without sacrificing the overall look. The original blend file is provided with this model without collapsed sub division/mirror modifiers where possiple if anyone wishes to edit further.
Model is a collection of parts parented together to a controller for easy moving, editing and importing.The model is mainly made from polygons and great topology with the odd 0triangle in places that doesnt affect the visual.


The files included are:
Blender (Native)

OBJ

STL

FBX

I'm available for contact if there is any issues with the model.
I would love to know what anybody uses this model for so feel free to contact or tag me.

Sélectionnez la licence améliorée

  • $10,000 en matière de protection juridique (indemnisation)
  • Protection Juridique Non Plafonnée (Indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $1,000,000 en matière de protection juridique (indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $250,000 en matière de protection juridique (indemnisation)
  • Droits de modèle attribuables
Pour en savoir plus sur les niveaux de licence améliorés ou contactez-nous à l'adresse enterprise@turbosquid.com. Déjà client Shutterstock Enterprise ? Contactez votre conseiller commercial Shutterstock pour discuter de l'ajout de la 3D.

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