Remorque bétonnière entièrement modélisée avec textures PBR Unity UE

$54

Licence standard | Mettre à niveau la licence
Utilisations éditoriales uniquement
Formats (19)
Format de fichier gratuit Conversions disponibles
Native | Blender 4.5 | Cycles Render 4.5
Maya 2022 | Arnold 6.2
Blender 4.5 | Cycles Render 4.5
Unity 4 | Other 4
Blender 3.4 | Blender Render 3,4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
FBX
glTF
USDz
OBJ
FBX
Other Textures
Spécifications
Date de publication December 20, 2025
ID du produit 2505313
Des polygones 97,696
Sommets 100,446
Géométrie Polygonale Quads/Tris
Les textures
Matériaux
UV mappé
Chevauchement des UV non emballés
Gréé
PBR
Jeu
Certifié StemCell
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Eight Vertex
431 Des produits | Contributor Depuis 2021
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la description

The Photorealistic 3D model of Cement Mixer Trailer Rigged, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc

Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
- Stemcell eligible non rig blender file is attached as native file
- Additionaly Rigged Blender file is also attached
- Rigged in both Maya and Blender only.
- Rigged properly using Armature and Global control. All bone constraints are set in Blender.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows

Materials
Texture Maps and Resolutions
All Metallic and Specular Maps
(Supports for 3D Softwares and Renderers)
- Basecolor (4K)(2K)(1K)
- Diffuse (4K)(2K)(1K)
- AO (4K)(2K)(1K)
- Roughness (4K)(2K)(1K)
- Glossiness (4K)(2K)(1K)
- Metallic (4K)(2K)(1K)
- Specular (4K)(2K)(1K)
- NormalDirectX (4K)(2K)(1K)
- NormalOpenGl (4K)(2K)(1K)
- Opacity (4K)(2K)(1K)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)

PolyCount Without Subdivision
Vertices - 100446
Faces - 97696
Tris - 183550

The units used in this project are,
Unit System : Metric
Length : Meters
Rotation : Degree

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