Volkswagen ID Buzz GTX LWB 2025

$149

Licence standard | Mettre à niveau la licence
Utilisations éditoriales uniquement
Formats (12)
Format de fichier gratuit Conversions disponibles
Native | 3ds Max 2020 | Corona 12
3ds Max 2020 | Default Scanline
3ds Max 2020 | V-Ray 7
Maya 2018 | Maya Hardware 2.0
Unity 6 | Other
Unreal 5.5.4 | Other
Cinema 4D R21 | Default Scanline
Blender 4.4 | Cycles Render
3D Studio
glTF GLB
OBJ
FBX
Spécifications
Date de publication June 23, 2025
ID du produit 2424719
Des polygones 349,777
Sommets 384,698
Géométrie Polygonale Quads/Tris
Les textures
Matériaux
UV mappé
UV mixtes non emballés
PBR
member avatar
HKV Studios
731 Des produits | Contributor Depuis 2005
Avoir des questions? Chattez avec nous maintenant.

la description

Photorealistic, high-quality and accurate 3D model of 2025 Volkswagen ID. Buzz GTX LWB (Long wheel base, 7-seater) with high detailed interior.

Main features:
- Originally created with 3ds Max 2020 and rendered with Corona 12
- Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file
- MAX, BLEND, C4D, MB, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
- Subdivision modifier is available in history for MAX, MB, C4D and BLEND files. You can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Doors and trunk can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 25 textures, which vary in resolution from 33x796px to 8192x8192px
- Windshield, rear window and back side windows are using high resolution transparency mask texture

Special notes:

- BLEND file has textures embedded. To unpack go to File -> External Resources -> Unpack Resources
- Unreal Engine file is set as "Photo Studio" project with no additional blueprints assigned
- Unity3D file is set as "Universal 3D" asset with no additional blueprints assigned
- GLB low, medium and high files are saved with 1K, 2K and 4K texture sets respectively

Polycounts:
MAX, MB, C4D, BLEND formats (one file for each format included with Subdiv iteration 1 applied to all objects):
no Subdiv: 349,777 faces and 384,698 vertices
Subdiv iteration 1: 1,396,450 faces and 1,466,502 vertices
Subdiv iteration 2: 5,585,800 faces and 5,723,456 vertices

FBX, GLB, OBJ formats (3 files included for each format):
low: 349,777 faces and 384,698 vertices
medium: 1,396,450 faces and 1,466,502 vertices
high: 5,585,800 faces and 5,723,456 vertices

UNREAL and UNITY3D files use a smoothed mesh at Subdivision iteration 2: 5,585,800 faces and 5,723,456 vertices

3DS format (2 files included):
low: 696,896 faces and 448,547 vertices
high: 2,792,900 faces and 1,595,428 vertices

Sélectionnez la licence améliorée

  • $10,000 en matière de protection juridique (indemnisation)
  • Protection Juridique Non Plafonnée (Indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $1,000,000 en matière de protection juridique (indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $250,000 en matière de protection juridique (indemnisation)
  • Droits de modèle attribuables
Pour en savoir plus sur les niveaux de licence améliorés ou contactez-nous à l'adresse enterprise@turbosquid.com. Déjà client Shutterstock Enterprise ? Contactez votre conseiller commercial Shutterstock pour discuter de l'ajout de la 3D.

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

Chargement...