Porsche 911 Turbo S Coupé 992 2026

$149

Licence standard | Mettre à niveau la licence
Utilisations éditoriales uniquement
Formats (12)
Format de fichier gratuit Conversions disponibles
Native | 3ds Max 2020 | Corona 12
3ds Max 2020 | Default Scanline
3ds Max 2020 | V-Ray 7
Maya 2018 | Maya Hardware 2.0
Unity 6 | Other
Unreal 5.5.4 | Other
Blender 4.4 | Cycles Render
Cinema 4D
3D Studio
FBX
OBJ
glTF GLB
Spécifications
Date de publication October 30, 2025
ID du produit 2483775
Des polygones 438,059
Sommets 472,700
Quadrilatères polygonaux uniquement
Les textures
Matériaux
UV mappé
UV mixtes non emballés
PBR
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HKV Studios
746 Des produits | Contributor Depuis 2005
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la description

Photorealistic, high-quality and accurate 3D model of 2026 Porsche 911 (992.2) Turbo S Coupe with high detailed interior.

Main features:
- Originally created with 3ds Max 2020 and rendered with Corona 12
- Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file
- MAX, C4D, MB, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
- Subdivision modifier is available in history for MAX, MB, C4D and BLEND files. You can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Doors can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 26 textures, which vary in resolution from 33x796px to 8192x8192px
- Windshield, rear window and back side windows are using high resolution transparency mask texture

Special notes:

- BLEND file has textures embedded. To unpack go to File -> External Resources -> Unpack Resources
- Unreal Engine file is set as "Photo Studio" project with no additional blueprints assigned
- Unity3D file is set as "Universal 3D" asset with no additional blueprints assigned
- GLB low, medium and high files are saved with 1K, 2K and 4K texture sets respectively

Polycounts:
MAX, MB, C4D, BLEND formats (one file for each format included with Subdiv iteration 1 applied to all objects):
no Subdiv: 438,059 faces and 472,700 vertices
Subdiv iteration 1: 1,749,641 faces and 1,819,927 vertices
Subdiv iteration 2: 6,998,564 faces and 7,137,545 vertices

FBX, GLB, OBJ formats (3 files included for each format):
low: 438,059 faces and 472,700 vertices
medium: 1,749,641 faces and 1,819,927 vertices
high: 6,998,564 faces and 7,137,545 vertices

UNREAL and UNITY3D files use a smoothed mesh at Subdivision iteration 2: 6,998,428 faces and 7,137,389 vertices

3DS format (3 files included):
low: 873,505 faces and 530,468 vertices
medium: 3,499,214 faces and 1,962,708 vertices
high: 13,996,856 faces and 7,567,121 vertices

Sélectionnez la licence améliorée

  • $10,000 en matière de protection juridique (indemnisation)
  • Protection Juridique Non Plafonnée (Indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $1,000,000 en matière de protection juridique (indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $250,000 en matière de protection juridique (indemnisation)
  • Droits de modèle attribuables
Pour en savoir plus sur les niveaux de licence améliorés ou contactez-nous à l'adresse enterprise@turbosquid.com. Déjà client Shutterstock Enterprise ? Contactez votre conseiller commercial Shutterstock pour discuter de l'ajout de la 3D.

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