Colección de sistemas de cámara PTZ estabilizada con giroscopio multisensor X3 PBR

$149

Formatos (54)
Native | Blender 2.79b | Cycles Render
Cinema 4D R26 | Maxwell
Maya 2014 | Maya Software
3ds Max 2012 | mental ray
Blender 2.79b | Cycles Render
Blender | Blender Render 3.4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
USD
Blender
glTF
Unreal
Unity
FBX
3D Studio
Other Textures
FBX
Collada
OBJ
STL
DirectX
Otros archivos
Multisensor_PTZ_Camera_System_Type_1_Textures.rar Multisensor_PTZ_Camera_System_Type_3_Textures.rar Multisensor_PTZ_Camera_System_Type_2_Textures.rar Multisensor_PTZ_Camera_System_Type_1.mtl Multisensor_PTZ_Camera_System_Type_2.mtl Multisensor_PTZ_Camera_System_Type_3.mtl
Especificaciones
Fecha de publicación November 08, 2023
identificación de producto 2149045
Poligonos 10,680
Vértices 9,378
Geometría poligonal quads/tris
Texturas
Materiales
Mapeado UV
UV sin envolver superpuestos
PBR
Juego
StemCell Certified
Exclusivo de TurboSquid
member avatar
Cordy
2001 Productos | Contributor Desde 2016
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descripción

Super realistic high detailed X3 Multisensor Gyro Stabilized PTZ Camera System Collection 3D model with high resolution textures and PBR maps.

This package includes assets:

Multisensor Gyro Stabilized PTZ Camera System Type 1 (ID 2148949);

Multisensor Gyro Stabilized PTZ Camera System Type 2 (ID 2148956);

Multisensor Gyro Stabilized PTZ Camera System Type 3 (ID 2148961);

Each model has clean topology and it is good in any iteration of smoothing/subdiv.

Game ready model - can be used in game engines and realtime scenes.

Unity, Cryengine and Unreal engine friendly.

Blender 3.6.5 version file with EEVEE support included.

Any 3D's max version friendly;

=======FEATURES===========

- The units of measurement during the creation process were centimeters.

- All models have their real scales, close to the similiar devices technical information.

- Clean and optimized topology is used for maximum polygon efficiency.

- All models are ready for subdivision.

No subdivision polycount:

Camera_Type 1 - 10.331 poly / 9.662 verts;

Camera_Type 2 - 9.438 poly / 8.390 verts;

Camera_Type 3 - 10.680 poly / 9.378verts;

Check the model's creases are turned on for the best subdivision result;

- This version of the asset doesn't contain armature. Each model is ready for rigging and animation.

- No extra plugins are needed for this model.

- Each model consists of 2 objects, has 2UV maps.

- Objects are: Camera_Corpus, Glass;

- Each mesh can be changed, removed, separated or joined.

- Each mesh has fully unwrapped UVs.

- Each model has 2 PBR materials, clear UVs, textures and maps.

Each material includes 4096x4096 .png pbr textures (Diffuse (Base Color), Metalness, Normal (OpenGL), Roughness, AO, Opacity and Height maps).

All textures are in .png file format.

All textures, fonts and extra files are in 'Supporting items'. There are also textures in 'Blender' archive.

===================

Model is in 3ds .blend (3.6.5 and 2.79b), max (2012) .dae, .stl, .fbx, .obj, x3d (Extensible 3D), .c4d (R26), .mb (Maya 2014) file formats. (.blend is native file format). Made and configured in Blender 2.79b from scratch.

The 2.79b file can be also opened in any later Blender version software. To import model into another editor or engine use .fbx (recommended);

NOTE: This model can be separated and 3D printed but as non-working prototype model, like a statuette or realistic figure!

===================

Scene render used free hdri maps and backgrounds from HDRI haven (not included).

NOTE: This model may contains poles (more than 5 edges that converge to a single vertex)

NOTE: Purchasing this package gives you a discount and saves 28$;

Feel free to contact us if you have any questions!

---

Best regards,

Cordy

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