Circuito de carreras de Tsukuba

$499

Licencia estándar | Licencia de actualización
Usos editoriales solamente
Formatos (3)
Conversiones de formato de archivo gratuitas disponibles
Native | 3ds Max 2018 | V-Ray 4.10.03
OBJ
FBX
Especificaciones
Fecha de publicación August 14, 2021
identificación de producto 1773615
Poligonos 507,485
Vértices 627,912
Geometría poligonal quads/tris
Texturas
Materiales
Mapeado UV
UV sin envolver superpuestos
PBR
Exclusivo de TurboSquid
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OpticalDreamSoft
814 Productos | Contributor Desde 2008
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descripción

Low-poly subdivision-ready 3D model of Tsukuba Circuit Race Track with PBR materials (Specular and Metallic workflows). This model is suitable for games/realtime apps.

Advantages of the model:

- Very clean geometry;

- The model is maximally optimized for use in 3d games and VR;

- PBR materials with Specular and Metallic workflows. This allows you to achieve maximum performance in games and real-time applications;

- Very low polycount;

- The model uses smoothing groups, so you can always increase details to the required level simply by applying a turbosmooth modifier with a necessary number of iterations;

- Divided into functional parts and grouped for easy editing and using in game engines;

- The model consists of 32 separate objects grouped together. Each of these objects has a simple and understandable name;

- UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;

- Specular and Metallic workflow textures included!

- Compatible with the majority of modern game engines!

Model specifications:

Created in 3DS Max 2018 and rendered with V-Ray 4.10. Lighting is a mix of global illumination from HDRI (included) and V-Ray Sun light. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2018 and V-Ray 4.10.03 to get the same rendering as on the preview image.

- Polygons count: 507,485 (no n-gons)

- Vertices count: 627,912

- This model contains poles for optimization (more than 5 edges that converge to a single vertex.)

Materials:

A V-Ray PBR materials with specular workflow is applied to the model.

Textures (Specular workflow):

- Diffuse (512 x 512 to 4,096 x 4,096 PNG)

- NormalMap (512 x 512 to 4,096 x 4,096 PNG)

- Specular (512 x 512 to 4,096 x 4,096 PNG)

- Glossiness (512 x 512 to 4,096 x 4,096 PNG)

- Opacity (512 x 512 to 4,096 x 4,096 PNG)

- Emissive (512 x 512 to 4,096 x 4,096 PNG)

- Ambient Occlusion (512 x 512 to 4,096 x 4,096 PNG)

Textures (Metallic workflow):

- Base Color (512 x 512 to 4,096 x 4,096 PNG)

- NormalMap (512 x 512 to 4,096 x 4,096 PNG)

- Metallic (512 x 512 to 4,096 x 4,096 PNG)

- Roughness (512 x 512 to 4,096 x 4,096 PNG)

- Opacity (512 x 512 to 4,096 x 4,096 PNG)

- Emissive (512 x 512 to 4,096 x 4,096 PNG)

- Ambient Occlusion (512 x 512 to 4,096 x 4,096 PNG)

Model is available in the following formats:

- MAX (2018)

- FBX

- OBJ

Seleccionar licencia mejorada

  • $10,000 en Protección Legal (Indemnización)
  • Protección Legal Sin Límite (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $1,000,000 en Protección Legal (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $250,000 en Protección Legal (Indemnización)
  • Derechos de modelo asignables

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