SR-72 Darkstar de Top Gun Maverick

$175

Licencia estándar | Licencia de actualización
Usos editoriales solamente
Formatos (18)
Conversiones de formato de archivo gratuitas disponibles
Native | Cinema 4D R19
3ds Max 2024 | Other
Unreal 4.27.2 | Other
USD | Other
Cinema 4D
Other Textures e3d
FBX
Collada
glTF
OBJ
Other Textures orbx
STL
Other Textures textures4K
Other Textures spp
Other Textures abc
3D Studio
Other Textures textures8K
Other Textures vdb
Especificaciones
Fecha de publicación May 10, 2023
identificación de producto 2068606
Poligonos 92,782
Vértices 100,622
subdivisión
Texturas
Materiales
Mapeado UV
UV sin envolver que no se superponen
Riggeado
PBR
Juego
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outofourlives
37 Productos | Contributor Desde 2018
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descripción

The fictional SR-72 Darkstar Scramjet from Top Gun: Maverick.

Highly detailed exterior, both intake and exhaust engines, and working landing gear (no cockpit). All preview images rendered with Octane Render.

[Technical Information]

  • Real world scale and dimensions.
  • Dimesions: 10.6 m x 3.72 m x 22.3 m.
  • All geometry is subdivision ready.
  • Polycount at subdiv Lv. 0: 92,782 (Base mesh).
  • Polycount at subdiv Lv. 1: 370,438 (As shown in the wireframes).
  • Polycount at subdiv Lv. 2: 1,481,752 (As rendered in Octane).
  • Landing Gear rigged to extend and retract with a single slider, within the Cinema 4D files only.
  • Includes 2x 300 frames (10 sec) animated VDB Engine Exhaust Simulations (shown in the renders in space).
  • Bonus polygonal Engine Exhaust textured cards, mostly as a
    placeholder untill i added the VDB's (not shown in any of the renders).
  • Fully unwrapped, non-overlapping UV's.
  • 8K PBR Textures. Both Spec/Gloss and Metal/Rough.
  • Normal maps are OpenGL, invert the green channel to convert to DirectX.
  • No N-gons, Isolated Vertices, or Complex Poles.

[Files Included]

_SPP - Substance Painter project file. You can edit the PBR textures for all file formats bellow, and re-export render engine specific versions (Vray, Unreal Engine, Unity, Redshift, Corona, Arnold, and more).

_TEX - 4K textures exported from Substance Painter and used for all the files bellow. Unpack in the root folder. All files point to these textures by default.

_TEX_8K - 8K textures exported from Substance Painter and used for all the files bellow.

_C4D_Octane - Cinema 4D project file with Octane shaders, using the PBR Textures. This is where all the renders come from.

_ORBX - Octane Standalone Package with embeded 4K textures.

_C4D - Cinema 4D project file with Physical/Standard shaders using the PBR textures.

_FBX - Autodesk FBX exported from C4D. You may need to re-tweak the shaders abit, depending on the program you open it in, but all PBR textures should maintain link.

_OBJ - OBJ/MTL exported from Cinema 4D. Three versions: subdiv Lv. 0 / 1 / 2. All PBR textures still applicable.

_E3D - Ready to use in Video Copilot's Element 3D, plus an After Effects project file with the model already loaded. Using the OBJ and PBR textures. You may need to re-link the model/textures upon opening it for the first time, so just point to the root folder, where you extracted the OBJ/Texture pack.

_VDB - Two 10 second animated VDBs of the scramjet engine.

_MAX - 3ds Max project file with default shaders, using the PBR textures. May need adjustments.

Extra formats with embeded textures at 2K resolution (Metal/Rough PBR): .dae (Collada), .usdz (AR), .gltf/.glb (Khronos Group), .uasset (Unreal Engine).

All files are zipped.

Seleccionar licencia mejorada

  • $10,000 en Protección Legal (Indemnización)
  • Protección Legal Sin Límite (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $1,000,000 en Protección Legal (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $250,000 en Protección Legal (Indemnización)
  • Derechos de modelo asignables

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