Soldado de ciencia ficción - Operador 001

$29

Licencia estándar | Licencia de actualización
Formatos (3)
Conversiones de formato de archivo gratuitas disponibles
Native | Blender 4.2 | Cycles Render 4.2
OBJ
FBX
Especificaciones
Fecha de publicación November 13, 2025
identificación de producto 2489773
Poligonos 117,510
Vértices 118,308
Geometría poligonal quads/tris
Texturas
Materiales
Mapeado UV
UV sin envolver que no se superponen
Riggeado
PBR
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AAARAYA
19 Productos | Contributor Desde 2024
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descripción

SCI-FI CHARACTER CONCEPT

This asset is a fully modeled and rigged SCI-FI CHARACTER
designed for real-time applications, animation pipelines, and technical
visualization tasks. The model uses optimized polygonal geometry intended for
deformation stability while maintaining silhouette accuracy and clean edge
flow. All components are organized using WELL-NAMED OBJECTS, and the
corresponding WELL-NAMED MATERIALS ensure consistent shading management
across every mesh element.

The character includes a complete FULL BODY RIG,
structured for GAME-READY, ANIMATION-READY, and POSE-READY
workflows. The bone hierarchy follows standard compatibility conventions, and
skin weights are assigned for stable deformation without excessive distortion
in high-motion regions. UVW MAPPING is NON-OVERLAPPING, providing
clean texture projection and reliable results across real-time rendering
environments.

The asset contains TEXTURES, MATERIALS, and
full PBR WORKFLOW (PBR YES) support. Texture sets include COLOR MAPS,
NORMAL MAPS, and ROUGHNESS MAPS, enabling predictable shading
behavior in physically based renderers. No displacement, emission, or baked
lighting maps are included to maintain flexibility for engine-driven shading
systems. All texture files follow clean naming conventions and are arranged for
straightforward integration.

Topology is manifold and free of internal geometry, suitable
for further modification if needed. The model contains no physics constraints,
particle systems, cloth simulation, or dynamic rigs; only the primary
deformation rig is implemented. The asset imports cleanly into standard DCC
software and real-time engines with no dependency on external plug-ins.

This SCI-FI CHARACTER is prepared for immediate use
in GAME DEVELOPMENT, ANIMATION PIPELINES, and VISUALIZATION
PROJECTS
requiring a rigged humanoid asset with structured material
workflows, non-overlapping UVs, and PBR-compliant texturing.

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  • $10,000 en Protección Legal (Indemnización)
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  • $1,000,000 en Protección Legal (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $250,000 en Protección Legal (Indemnización)
  • Derechos de modelo asignables

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