PZV Panther GameReady

$179

Licencia estándar | Licencia de actualización
Usos editoriales solamente
Formatos (22)
Conversiones de formato de archivo gratuitas disponibles
Native | Blender 2.90 | Cycles Render
3ds Max 2018 | Arnold 5.3.1.1
3ds Max 2015 | mental ray
3ds Max 2015 | V-Ray 3.2
Maya 2017 | Arnold 5.3.1.1
Cinema 4D R18 | Arnold 5.3.1.1
Cinema 4D R18 | Advanced Render
Other Textures
Collada
FBX
OBJ
STL
glTF
Unreal
Unity
USDz
Otros archivos
PZ5_Panther_GameReady_Textures.rar PZ5_Panther_GameReady.mtl
Especificaciones
Fecha de publicación September 24, 2020
identificación de producto 1625740
Poligonos 75,756
Vértices 65,614
Geometría poligonal quads/tris
Texturas
Materiales
Mapeado UV
UV sin envolver que no se superponen
PBR
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Gerhald3D
479 Productos | Contributor Desde 2016
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descripción

Hello, my dear Customer!
I am happy to present you Panzerkampfwagen V Ausf.G Panther GameReady 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!
- Dimensions: 8,86x3,42x2,98m.
- Units used: Meters
- Native file format: Blender 2.90.

------------------------------ USAGE: ------------------------------------

- This model is suitable for use in PC game-development, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE: ----------------------------------

- Lowpoly and Highpoly models made in Blender 2.90 and ZBrush.
- UV mapped in Blender 2.90.
- Baked in Marmoset Toolbag 3.
- Textured in Substance Painter.
- Rendered in Cycles + Marmoset Toolbag 3.

--------------------------- TOPOLOGY: --------------------------------

PZ5 3d model consist of 4 objects:

- PZ5_Body: 3.580 tris.
- PZ5_Equipment: 17.585 tris.
- PZ5_Tower: 8.096 tris.
- PZ5_Wheels: 90.056 tris.

TOTAL: 119.316 tris.

Only Quads and Tris topology used.

--------------------------- MATERIALS: --------------------------------

Model use 4 materials total:

- PZ5_Body
- PZ5_Equipment
- PZ5_Tower
- PZ5_Wheels

- Blender 2.90 version use Cycles materials type (Principled shader).

------------------------ TEXTURES and UV: -------------------------

- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Partially Overlapping method was used to increase texel density.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.

TEXEL DENSITY:

- Body: 497px/m (4K textures)
- Equipment: 693px/m (4K textures)
- Tower: 753px/m (4K textures)
- Wheels: 742px/m (4K textures)

TEXTURES:

- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px)
- Height.png (4096x4096px)
- Emissive.png (4096x4096px)
- AO.png (4096x4096px)

TOTAL: 38 textures in archive.

-------------------------- DESCRIPTION: ------------------------------

- There is a 3D model of PZV Panther Tank only!
- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)
- LowPoly model, that is perfect for game-development.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Real world scale 1:1.
- Units of measurement are meters.

-------------------------------- NOTES: ----------------------------------

- The 'other' format on product page is .MTL format for .obj model.

Click on 'Gerhald3D' to the right side of the screen to see our other models.

You will like it!
Gerhald3D.

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