This is a Steve (Default player skin) model for minecraft. It's in blender format and comes with the standard single bone arms and legs (no bendy arms). The Rig is ready to animate!
There are other steve skins out there, so what makes this one stand out mataphorically from the crowd?
* This character also has the head layers on correctly, if your character skin has a helmet, headphones, hairstyle or other head accessories in the special layer, they will appear on your character. (See a thumbnail for screenshot)
* This blend file comes with mapped out UV areas. This makes it simply a case of importing a new TEXTURE for the player skin, and you have a new skin. You wont have to learn all about UV skinning to get your minecraft skin into blender with this model!
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If you spot any texture alignment errors in this model, please let CrinkleMedia know immediately. Painstaking attention to detail has been put into this model, but sometimes mistakes will happen.
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This is part of the "Crinkle's Carbon Copy Collection", a suite of models of the minecraft world re-created lovingly in blender to be just how they appear in game, and NO different!
However it is increibly easy to re-skin this model (due to its complete UV map accuracy), with the texture from a different texture pack or skin in under a minute within blender, simply load in the new image file!
You are free to use this in your blender art. If using in an image, please give me Credit for this in the description of your image. If used in an animation, please give me in-video credit within an appropriate section of your video (usually opening/closing credits).
To learn how to export minecraft worlds, add special effects, and model characters, check out Crinkle's youtube channel: TheChrisCrinkle.