Luz - Juego de lámparas colgantes

$28

Formatos (14)
Conversiones de formato de archivo gratuitas disponibles
Native | 3ds Max 2023 | V-Ray 6
Blender 3.4 | Blender Render 3,4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
FBX
glTF
USDz
FBX
OBJ
Especificaciones
Fecha de publicación May 25, 2026
identificación de producto 2574116
Poligonos 235,392
Vértices 239,010
subdivisión
Texturas
Materiales
Mapeado UV
UV sin envolver que no se superponen
StemCell Certified
member avatar
Ali Maghsoudi
50 Productos | Contributor Desde 2010
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descripción

For any other variations or other requests, feel free to contact me

  • Set of 6 pendant lamps: Two style, tall and round - each style has three height variations
  • Two colors: white and golden - combined with the two styles and three heights, you can create a lot of variations
  • Natural light (4500K) LED
  • Real world size (CM), 60*60 | Height: 120 - 130 - 140
  • Medium-Poly, Subdivision Ready (wireframe preview of subdivion lvl 0 and lvl1 are among the preview images)
  • Poly Count: Single Short = 41K | Single Tall = 36K | All 6 lamps = 235392
  • Each lamp hast three separate parts: Frame - LED - Glass
  • Parts are propely linked and named
  • The light direction (LED part) can get rotated
  • Quad poly
  • Two material and two texture set; one for the glass parts and one for the rest
  • Fully unwrapped (none-overlapping) and textured ** One UV space for all three short and one for all three tall lamps, the cable and pendant part with different height have separate UV spaces
  • 4K PBR textures: Ambient Occlusion | Color | Metallic | Roughness | Height | Normal: Normal: DirectX, except for Blender which has OpenGL in its texture folder
  • Extra textures: Opacity | Emission

You might need to invert the opacity map based on your render engine preference

The default assigned color is White. To change color: in your shader editor replace the basecolor texture with the the Golden one

Previews: Rendered in V-Ray | V-Ray Lens Effect applied to some of the renders | The file only includes models with emissive texture and does not include the lights, simple rectangular light sources used as the lamp's lights in the renders

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  • $10,000 en Protección Legal (Indemnización)
  • Protección Legal Sin Límite (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $1,000,000 en Protección Legal (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $250,000 en Protección Legal (Indemnización)
  • Derechos de modelo asignables

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