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Alienígena gris PBR manipulado modelo 3d

Licencia modelo 3D: Estándar    Licencia de actualización
FORMATOS
NATIVO
Maya 2025  |  Arnold 7.3
ZBrush 2025  |  Other
FBX
OBJ
3D Modelo Presupuesto
22,010 Poligonos
22,453 Vértices
Polygonal Quads only Geometría
Texturas
Materiales
Mapeado UV
non-overlapping UV sin envolver
Riggeado
identificación de producto: 2495847
1750 Productos
Desde {{año}}
453

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- Grey Alien PBR Rigged 3D model. Detailed. High quality. Materials ready.
- Nicely organized. Correct names for all objects and good topology. QUAD polygons only.
    alien_body             polys: 12862 verts: 12864
    alien_teeth_bottom      polys: 896 verts: 1008
    alien_teeth_upper       polys: 896 verts: 1008
    alien_gums             polys: 2012 verts: 2085
    alien_tongue            polys: 288 verts: 298
    eye_glass               polys: 1536 verts: 1538
    eye_iris                polys: 960 verts: 1024
   
- All body parts topology supports hypernurbs subdivisions.
- Textured. PBR. BaseColor, AO, Normals, Roughness, Scattering, Displacement. 8192x8192size, 4096x4096size. PNG, EXR. You can use Normal or Displacement mapping depending from your project. On preview images Displacement mapping is used. All textures list:
    alien_body_AO.png - 8K size
    alien_body_BaseColor.png - 8K size
    alien_body_Displacement.exr - 8K size
    alien_body_Normal.png - 8K size
    alien_body_Roughness.png - 8K size
    alien_body_Scattering.png - 8K size
    alien_gums_AO.png - 4K size
    alien_gums_BaseColor.png - 4K size
    alien_gums_Normal.png - 4K size
    alien_gums_Roughness.png - 4K size
    alien_gums_Scattering.png - 4K size
    alien_teeth_AO.png - 4K size
    alien_teeth_BaseColor.png - 4K size
    alien_teeth_Normal.png - 4K size
    alien_teeth_Roughness.png - 4K size
    alien_teeth_Scattering.png - 4K size
    alien_tongue_AO.png - 4K size
    alien_tongue_BaseColor.png - 4K size
    alien_tongue_Normal.png - 4K size
    alien_tongue_Roughness.png - 4K size
    alien_tongue_Scattering.png - 4K size
    eye_iris_BaseColor.png - 4K size
    eye_iris_Displacement.exr - 4K size
    eye_iris_Normal.png - 4K size
    eye_iris_Opacity.png - 4K size

- Photorealistic. Materials are setuped in the best way to emitate realistic shading model.
- Rigged:
- Stretchy-Blendy FK-IK setup for legs and hands.
- Reverse foot controls.
- FK-StretchyIK controls for spine and neck.
- FK controls for fingers.
- Facial controls for eyebrows, eyelids, nose, mouth, tongue, etc.
- Global positioning and scale controls.

- Real world scale size.
- No 3rd party plugin needed (except renderer Vray, Arnold, etc...).

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