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Anatomía de la vaca en 3D modelo 3d

Licencia modelo 3D: Estándar    Licencia de actualización
FORMATOS
NATIVO
Maya 2026  |  Arnold 7.4
ZBrush 2025  |  Other
FBX 2020
OBJ 2026
3D Modelo Presupuesto
418,112 Poligonos
420,030 Vértices
Polygonal Quads/Tris Geometría
Texturas
Materiales
Mapeado UV
Mixed UV sin envolver
Riggeado
identificación de producto: 2449329
296 Productos
Desde {{año}}

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High detail and realistic model, Vray3.6 renderer, arnold renderer
Clean Uv
Model has clean topology,
IIeration of smoothing.
rigged
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************************************************

I worked on a pose scene and a checkmate scenes.
The pose scene is in the same position as the 01 image.
The usual scene is a checkmate scene.
I want you to use a normal scene.

I will try to make 3D of better quality.

************************************************
------------------------------------------------------------
model has:
8192x8192 textures ***diffuse,normal,bump,specR, - tif
4096x4096 displacement textures - exr format

Polycount (quads):
mesh: 418112
vertex: 420030

-----------------------------------
subdivable polygons in Zbrush file.

--------------------------------------

Unit of measurement used for the model: cm

----------------------------------------
Rig description:

*** Rig_MAINCtrl - control whole model
Rig_ROOTCtrl - control jump action model

rig_tophead - control rotation,move of left tophead
Rig_l_tophead_01Ctrl   - control rotation,move of left tophead
Rig_l_arm_01Ctrl   - control rotation,move of left arm
Rig_l_tongue_01Ctrl   - control rotation,move of left tongue
Rig_l_Eye_01Ctrl   - control rotation,move of left eye
Rig_Eye_LookAtCtrl   - control rotation,move of look at the eye
Rig_Head_MasterCtrl   - control rotation,move of head
Rig_nose_MasterCtrl   - control rotation,move of nose
Rig_neck_MasterCtrl   - control rotation,move of neck
Rig_Clavicle_MasterCtrl   - control rotation,move of Clavicle
Rig_nose_MasterCtrl   - control rotation,move of nose
Rig_FrontLeg_MasterCtrl   - control rotation,move of FrontLeg
Rig_HindL_MasterCtrl   - control rotation,move of HindL
Rig_tailGrp_MasterCtrl   - control rotation,move of tail

Rig_nose_MasterCtrl   - control rotation,move of nose
Rig_FrontLeg_MasterCtrl   - control rotation,move of FrontLeg


rig_finger- control rotation,move of finger
rig_reg- control rotation,move of reg

Rig_nose_01_01Ctrl ~ Rig_nose_01_09Ctrl - control rotation,move of nose

Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl   -   control rotation,move of tail

Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl   -   control rotation,move of waist ***


---Right part Rigs are Rig_R naming-------

-----------------------------------------------------------------------
Thanks for reading.
Best regards,

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