Toalla de papel

$18

Licencia estándar | Licencia de actualización
Formatos (8)
Native | Blender 2.91.2 | Cycles Render
3ds Max 2018 | V-Ray 3.60.03
FBX
OBJ
glTF
Unity
Otros archivos
Textures_Baked_Optional.zip Textures_SpecularGlossiness.zip Marmoset_Toolbag_3.zip Paper_Towel.spp Textures_PBR_RoughnessMetallic.zip
Especificaciones
Fecha de publicación February 24, 2021
identificación de producto 1696371
Poligonos 334
Vértices 321
Geometría poligonal quads/tris
Texturas
Materiales
Mapeado UV
UV sin envolver que no se superponen
PBR
Juego
member avatar
Grishmanovskij Anton
384 Productos | Contributor Desde 2016
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descripción

3d model is low poly and game-ready.

Real scale -Units: cm- (Proportions and sizes are observed and as close as possible to the real object) ~ 10.3 x 10.9 x 23.5 cm.

Polygons - 334 /Triangles - 642 /Vertices — 321

The model consists only of quadrangles and triangles.

Formats:

- .blend (Mesh + material (Principled BSDF) + Textures PBR - Roughness/Metallic) - Blender (ver. 2.91.2).
- .m*x (Mesh + material (Vray 3.60.03) + Textures Specular/Glossiness) - 3ds Max 2018
- .tbscene (Mesh + Textures PBR) - Marmoset Toolbag 3 (Ver 3.08).
- .FBX (only mesh without materials) - exported from Blender.
- .obj (Triangulated, only mesh without materials) - exported from Blender.
- .glb (Triangulated, Mesh + Textures PBR (compressed in format)) - exported from Marmoset Toolbag 3.
- .gltf ( Triangulated, Mesh + Textures PBR - .jpg ) - exported from glTF Tools Visual Studio Code.
- .unitypackage (Triangulated, Mesh + Textures - .tga) - exported from Marmoset Toolbag 3 and FBX mesh from Blender.
- .FBX for Unity (only mesh without materials)
- .spp (Substance Painter Project ver. 2021).
- (folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)
- (folder textures, textures baked from a high poly model)

Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).

Textures game-ready(2048x2048 .PNG ) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit).

Optional Textures game-ready(2048x2048 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures Specular/Glossiness one set for the whole model,4 PNG Files - 8bit).

Optional Textures baked (Additional textures baked from a high poly model), (2048x2048 .PNG ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).

Rendered in Blender Cycles - first 1 images.
Rendered in Marmoset Toolbag 3 - all other images.

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  • $10,000 en Protección Legal (Indemnización)
  • Protección Legal Sin Límite (Indemnización)
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  • Derechos de modelo asignables
  • $1,000,000 en Protección Legal (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $250,000 en Protección Legal (Indemnización)
  • Derechos de modelo asignables

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