Carretera costera en Blender

$12

Licencia estándar | Licencia de actualización
Usos editoriales solamente
Formatos (1)
Blender 2.79 | Cycles Render
Especificaciones
Fecha de publicación January 25, 2019
identificación de producto 1371198
Poligonos 1,000,000
Vértices 1,000,000
Poligonal
Texturas
Materiales
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raffyraffy
116 Productos | Contributor Desde 2006
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descripción

You do not have to see this scene like an island,
but rather you have to consider it as a coast that runs endlessly,
crossed by a road, where you can fix all the shots you want to tell your trip on the road.
The scene is light and easy to handle and suitable also for animations.

This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particle system used for ecosystems).
However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
In add, always in the packlist, you will find also all the stuff, in obj format, to rebuild the whole road structure.

Notes: The scene include 2 simple terrains (1 core and 1 background), modeled in World Creator 2 and texurized in Blender (Render Cycles).
The terrain-core was populated with 5 eco-systems (by ParticleSystems). All the assets are in bundle (4 trees, 2 shrubs, 3 rocks, 1 grass patches, 11 types of vehicles).

Packlist: 1 Blender file, 7 alpha-masks, 2 heightmap.tif (16bit), 1 model (obj format), 1 readme.pdf.
The file zipped is a multi-volume of 4 parts, you have to download all of them to open correctly the file.

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