Richard Antro Wolf

$50

Licencia estándar | Licencia de actualización
Formatos (5)
Conversiones de formato de archivo gratuitas disponibles
Native | Blender 3.0 | Cycles Render X
Collada
FBX
OBJ
STL
Especificaciones
Fecha de publicación February 01, 2022
identificación de producto 1848378
Poligonos 19,434
Vértices 19,674
subdivisión
Texturas
Materiales
Mapeado UV
UV sin envolver que no se superponen
Riggeado
Exclusivo de TurboSquid
member avatar
CMStudios
95 Productos | Contributor Desde 2021
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descripción

3D model of an male wolf made in Blender (.Blend) that I named Richard. Rig , Hair and Fur only in blender, other formats only model mesh

Body Texture: 3840x3840
Head Texture: 3840x3840
Eye Resolution: 2756x2756
Underpant resolution: 3940x3940
Pant resolution: 3840x3840
Shirt resolution: 3840x3840

======================================================================NormalMaps===================================

Mappings applied to tongue, nose, eyes, jaw , mouth inside (Normal map, Heitgh, roughness map)

=========================================================================RIG=======================================

the model has rig (using B-Bones) with full face rig (shown in test video)

the model has drivers for (eyes blinking, mouth, nose, breathing)

rig available only in blender

=========================================================================MODEL===================================

Mesh: ( Body , eyes , tonque , teeth and clothes )

Body Polygons: 19434

Polygons of all clothes : 13688

========================================================================RENDER====================================

The model is being rendered in cycles (With some post processing settings)

=========================================================================FUR======================================

The model contains 19 Fur divisions ( Hair Particle system )

(Body , head , eyes , tail , hair etc...)

========================================================================FORMATS==================================

The model is native to Blender 3.0 and other formats like ( .FBX .OBJ .STL .DAE )

Just remembering rig,Fur,hair,drivers settings only in blender, other formats only meshes, any questions feel free to contact me

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