Mercedes F1 W17 2026 Coche de carreras de Fórmula 1

$99

Licencia estándar | Licencia de actualización
Usos editoriales solamente
Formatos (16)
Conversiones de formato de archivo gratuitas disponibles
Native | Blender 4.4 | Cycles Render
Blender 3.4 | Blender Render 3,4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
FBX
glTF
USDz
3D Studio
FBX
OBJ
Otros archivos
Mercedes_W17_Barcelona_Tests_Textures_8k.zip Mercedes_W17_Barcelona_Tests_Textures_4k.zip
Especificaciones
Fecha de publicación February 14, 2026
identificación de producto 2529485
Poligonos 54,853
Vértices 57,152
Geometría poligonal quads/tris
Texturas
Materiales
Mapeado UV
UV sin envolver que no se superponen
PBR
Juego
StemCell Certified
Exclusivo de TurboSquid
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OpticalDreamSoft
812 Productos | Contributor Desde 2008
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descripción

Low-poly subdivision-ready 3D model of Mercedes-AMG F1 W17 2026 Formula 1 Race Car for the Formula 1 season 2026 with PBR materials (Specular and Metallic workflows). Perfect for livery design, computer/mobile games, broadcast, advertising, visualizations, etc. Additional files contain textures for both vehicles and drivers in 4k and 8k.

Advantages of the model:
- Very clean geometry;
- The model is maximally optimized for use in 3d games and VR;
- 7 Materials with textures set - separate for Body, Bottom, Helmet_Body, Helmet_Glass, Driver, and Wheels - containing AO, BaseColor/Diffuse, Emissive, Glossiness/Roughness, Metallic/Specular, Normal - depending on the material;
- Textures size: Body - 4,096 X 4,096 PNG (8,192 X 8,192 as a bonus); Helmet_Body - 4,096 X 4,096 PNG; Helmet_Glass - 4,096 X 4,096 PNG; Wheels - 4,096 X 4,096 PNG; Common - 4,096 X 4,096 PNG; Bottom - 4,096 X 4,096 PNG (8,192 X 8,192 as a bonus); Driver - 4,096 X 4,096 PNG;
- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well;
- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The model consists of 54 separate objects grouped together. Each of these objects has a simple and understandable name;
- UV map is maximally optimized for texture easy editing so without difficulties you can add or remove any logo or some details where needed;
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!

Model specifications:
Created in Blender 4.4 and rendered with Cycles Renderer.

- Polygons count: 54,853 (no n-gons)
Subdivision 1 polygons count: 438,490
Subdivision 2 polygons count: 1,753,960
- Vertices count: 57,152
- Unit Scale: Metric / Centimeters

Materials:
PBR material with metallic and specular workflow.

Body Textures (Specular/Metallic workflow respectively):
- Diffuse/Base Color (4,096 x 4,096 PNG)
- NormalMap (4,096 x 4,096 PNG)
- Specular/Metallic (4,096 x 4,096 PNG)
- Glossiness/Roughness (4,096 x 4,096 PNG)
- Emissive (4,096 x 4,096 PNG)
- Refraction (4,096 x 4,096 PNG)
- Ambient Occlusion (4,096 x 4,096 PNG)

Model is available in the following formats:
- Blender, - FBX, - OBJ, - 3DS.

Seleccionar licencia mejorada

  • $10,000 en Protección Legal (Indemnización)
  • Protección Legal Sin Límite (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $1,000,000 en Protección Legal (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $250,000 en Protección Legal (Indemnización)
  • Derechos de modelo asignables

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