Lagarto Horntoad

$79

Licencia estándar | Licencia de actualización
Formatos (5)
Conversiones de formato de archivo gratuitas disponibles
Native | Blender 2.93 | Cycles Render
FBX
OBJ
STL
USD
Otros archivos
Horntoad_Textures.zip
Especificaciones
Fecha de publicación October 21, 2021
identificación de producto 1805167
Poligonos 1,967
Vértices 1,948
Poligonal
Texturas
Materiales
Mapeado UV
UV sin envolver que no se superponen
Riggeado
PBR
Juego
Exclusivo de TurboSquid
member avatar
Iridesium
65 Productos | Contributor Desde 2018
¿Tener preguntas? Chatea con nosotros ahora.

descripción

The Model:

This is a model of the small North American lizard known as the Horntoad, Horned Lizard or Horny toad ;).

This model is fairly simple but looks quite good. It was sculpted with dynamic topo in Blender and then retopologized. The clean mesh was then given a multiresolution modifier and extra detail such as the smaller scales and horns were added.

The eyes and claws are all separate objects Because I find it easier to work with the rig when they are separate.

The horntoad body without any multiresolution has 1,967 vertices. With multiresolution it has 1,997,822 vertices. The coomplete horntoad model including the extra claws and eyes without any subdivisions has a total of 4,875 vertices.

The Rig:

The rig is fairly simple and not really made to be used in super detailed animation. it has some basic IK functionality on the legs and the weight maps are for the most part auto generated. The rig works really well for posing the character as I have done in the preview images.

The Textures:

The toad was painted using default brushes as well as some scale textures. The normal map contains a bunch of extra scale and horn data that makes the model look much more detailed.

Included Textures: COL, NRM, OCC, SPEC, ROUGH.

The Materials:

This file contains 3 materials: the skin material for the lizard body, the material for the lizard's claws and the material for the eyes. The skin material uses the textures mentioned above. A black shiny shader is used for the eyes and a diffuse not so shiny shaderwith some procedural textures for the claws.

No post processing was used for the preview images.

Hope you enjyy!

Joel.

Seleccionar licencia mejorada

  • $10,000 en Protección Legal (Indemnización)
  • Protección Legal Sin Límite (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $1,000,000 en Protección Legal (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $250,000 en Protección Legal (Indemnización)
  • Derechos de modelo asignables

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

Cargando...